Object respawning/zh: Difference between revisions

Created page with "血月 blood moon 是大部分武器跟敵人重生的關鍵。每次血月出現後,所有跟血月有關的 revival flags 都會被重設為預設值。"
(Created page with "== 血月重生機制 (RevivalBloodyMoon) ==")
(Created page with "血月 blood moon 是大部分武器跟敵人重生的關鍵。每次血月出現後,所有跟血月有關的 revival flags 都會被重設為預設值。")
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== 血月重生機制 (RevivalBloodyMoon) ==
== 血月重生機制 (RevivalBloodyMoon) ==


This policy is used for most weapons and enemies. Every time a [[blood moon]] occurs, all associated revival flags are reset to their initial value.
血月 [[blood moon]] 是大部分武器跟敵人重生的關鍵。每次血月出現後,所有跟血月有關的 revival flags 都會被重設為預設值。


Revival flags for objects under this policy have their [[ResetType]] set to 1.
Revival flags for objects under this policy have their [[ResetType]] set to 1.
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