Object respawning: Difference between revisions

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=== RevivalRandom logic ===
=== RevivalRandom and RevivalRandomForDrop logic ===
Every 60 seconds<ref>Time spent in menus and cutscenes does not count</ref>, [[RadarMgr]] determines where the player is on the revival grid (which is different from the regular map unit grid).
Every 60 seconds<ref>Time spent in menus and cutscenes does not count</ref>, [[RadarMgr]] determines where the player is on the revival grid (which is different from the regular map unit grid).


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