Help:Using mods: Difference between revisions

Change instructions to WUPS SDCafiine
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(Change instructions to WUPS SDCafiine)
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Follow [https://wiiu.hacks.guide/ this guide] to set up your Wii U console to use homebrew software.
Follow [https://wiiu.hacks.guide/ this guide] to set up your Wii U console to use homebrew software.


=== Setting up SDCafiine ===
=== Setting up WUPS SDCafiine ===
SDCafiine is a Wii U homebrew program that will load modded game files from your SD card.
SDCafiine is a Wii U homebrew program that will load modded game files from your SD card. The classic version has a history of serious stability problems, as the program eventually unloads from memory, and game files begin to revert to their unmodded state. An alternative version designed for the Wii U Plugin System (WUPS), so it is recommended.


# Download the latest stable release of SDCafiine (not a "nightly" version) from [https://github.com/Maschell/SDCafiine/releases here].
# Download the latest nightly release of the Wii U Plugin Loader from [https://github.com/Maschell/WiiUPluginLoader/releases here].
# Extract the contents of the .zip into the root of your SD card.
# Download the latest WUPS nightly of SDCafiine from [https://github.com/Maschell/SDCafiine/releases/tag/SDCafiine-WUPS-v1.4-nightly-67aa461 here].
# Extract the contents of the .zip into the root of your SD card.
# Extract the contents of the .zip into the root of your SD card.
# Create a new folder in the root of your SD Card, named <code>sdcafiine</code>.
# Create a new folder in the root of your SD Card, named <code>sdcafiine</code>.
# Within that folder, create a new folder with the name of your game's Title ID. On Wii U, the JP version of BotW uses <code>00050000101C9300</code>, the US version uses <code>00050000101C9400</code>, and the EU version uses <code>00050000101C9500</code>.
# Within that folder, create a new folder with the name of your game's Title ID. On Wii U, the JP version of BotW uses <code>00050000101C9300</code>, the US version uses <code>00050000101C9400</code>, and the EU version uses <code>00050000101C9500</code>.
# Within that folder, you can create any number of folders named after the mods you want to use. When you boot the game, a menu will appear allowing you to select one to use.
# Within that folder, you can create any number of folders named after the mods you want to use. When you boot the game, a menu will appear allowing you to select one to use.
# Inside each of those folders, create a folder named <code>content</code>. Your mod files will go in here. (Mods will often include a <code>content</code> folder already to make things clear.)
# Inside each of those folders, create a folder named <code>content</code>. Your mod files will go in here. (Mods will often include a <code>content</code> folder already to make things clear. If using BCML, this is where you will put the contents of the exported BCML pack.)


To use mods, you just need to select the SDCafiine option from the Homebrew Launcher, then boot your game immediately afterwards.
To use mods:
# Run the Wii U Plugin Loader option from the Homebrew Launcher
# Tick the SDCafiine plugin on and press '''+''' to Apply Patches.
# Back at the Wii U menu, launch BOTW.
# If you have only one mod, it will load automatically. If there are multiple mods, you will be prompted to select one to use.


== Cemu Emulator ==
== Cemu Emulator ==
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