Bdrop and AIDef:AI/PriestBossGiantStageRotRoot: Difference between pages
(Difference between pages)
Jump to navigation
Jump to search
imported>Leoetlino No edit summary |
imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables)) |
||
Line 1: | Line 1: | ||
{{ | {{AIDef | ||
|name=PriestBossGiantStageRotRoot | |||
|type=AI | |||
}} | |||
== | == AITreeVariables == | ||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
{| class="wikitable" | |- | ||
! | | IsActive || Bool || True || | ||
! Type | |- | ||
! Description | | PriestBossMetaAIUnit || AITreeVariablePointer || || | ||
|- | |||
| FacePos || Vec3 || [0.0, 0.0, 0.0] || | |||
|- | |||
| DestinationPos || Vec3 || [0.0, 0.0, 0.0] || | |||
|- | |- | ||
| | | KeepDistFromGround || Float || -1.0 || | ||
| | |||
| | |||
|- | |- | ||
|} | |} | ||
== | |||
{| class="wikitable" | == StaticInstParams == | ||
! | {|class="wikitable" | ||
! Type | ! Name !! Type !! Default value !! Description | ||
! Description | |||
|- | |- | ||
| | | CentralAngle || Float || || | ||
| | |||
| | |||
|- | |- | ||
| | | PercentRadiusHeight || Float || || | ||
| | |||
| | |||
|- | |- | ||
| | | IronBallHeightOffset || Float || || | ||
| | |||
| | |||
|- | |- | ||
| | | ArcPercent || Float || || | ||
| | |||
| | |||
|- | |- | ||
| | | ZOffset || Float || || | ||
| | |||
| | |||
|- | |- | ||
| | | ZOffsetIndex || Float || || | ||
| | |- | ||
| | | HoldBallsCounterLength || Float || || | ||
|- | |||
| BallsReleaseIntervalFrames || Float || || | |||
|- | |- | ||
|} | |} | ||
== Children == | |||
{|class="wikitable" | |||
! Name !! Description | |||
|- | |||
| ロール前 || | |||
|- | |||
| 地形をロール || | |||
|- | |||
| 地形を戻す || | |||
|- | |||
| 鉄球投げ || | |||
|- | |||
|} | |||
== Derived definitions == | |||
=== 回転あり (Priest_Boss_Giant, 第三段階) === | |||
{{AIDefDerived | |||
|name=回転あり | |||
|group_name=第三段階 | |||
|derived_from=PriestBossGiantStageRotRoot | |||
|aiprog=Priest_Boss_Giant | |||
}} | |||
{|class="wikitable" | |||
! Name !! Value | |||
|- | |||
| CentralAngle || 0.610865 | |||
|- | |||
| PercentRadiusHeight || 0.65 | |||
|- | |||
| IronBallHeightOffset || 10.0 | |||
|- | |||
| ArcPercent || 0.1 | |||
|- | |||
| ZOffset || 10.0 | |||
|- | |||
| ZOffsetIndex || 15.0 | |||
|- | |||
| HoldBallsCounterLength || 15.0 | |||
|- | |||
| BallsReleaseIntervalFrames || 1.0 | |||
|- | |||
|} |
Latest revision as of 15:00, 22 October 2018
AI definition | |
---|---|
Type | AI |
AITreeVariables
Name | Type | Default value | Description |
---|---|---|---|
IsActive | Bool | True | |
PriestBossMetaAIUnit | AITreeVariablePointer | ||
FacePos | Vec3 | [0.0, 0.0, 0.0] | |
DestinationPos | Vec3 | [0.0, 0.0, 0.0] | |
KeepDistFromGround | Float | -1.0 |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
CentralAngle | Float | ||
PercentRadiusHeight | Float | ||
IronBallHeightOffset | Float | ||
ArcPercent | Float | ||
ZOffset | Float | ||
ZOffsetIndex | Float | ||
HoldBallsCounterLength | Float | ||
BallsReleaseIntervalFrames | Float |
Children
Name | Description |
---|---|
ロール前 | |
地形をロール | |
地形を戻す | |
鉄球投げ |
Derived definitions
回転あり (Priest_Boss_Giant, 第三段階)
Name | Value |
---|---|
CentralAngle | 0.610865 |
PercentRadiusHeight | 0.65 |
IronBallHeightOffset | 10.0 |
ArcPercent | 0.1 |
ZOffset | 10.0 |
ZOffsetIndex | 15.0 |
HoldBallsCounterLength | 15.0 |
BallsReleaseIntervalFrames | 1.0 |