Help:Setting up tools: Difference between revisions

imported>Leoetlino
imported>Leoetlino
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=== BFRES ===
=== BFRES ===
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[[BFRES]] files contain the game's models and textures. Tutorials on how to edit these for Wii U can be found in [https://drive.google.com/drive/folders/1Z1_A3w0VvPHp22H_Yh_dSdzI5hr4OAv9 Fooni's Tutorials].
* <code>.sbfres</code> files contain models.
* <code>.Tex1.sbfres</code> files contain textures (Wii U).
* <code>.Tex2.sbfres</code> files contain mipmaps for textures (Wii U). Since we can't edit these on Wii U yet, they need to be disabled.
* <code>.Tex.sbfres</code> files contain both textures and mipmaps (Switch). Unlike on Wii U, mipmaps don't cause any problems here.
 
=== BFEVFL ===
=== BFEVFL ===
Follow the instructions at [[Help:Setting up tools/EventEditor]].
Follow the instructions at [[Help:Setting up tools/EventEditor]].
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