Help:Resolving mod conflicts: Difference between revisions

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== RSTB Conflicts ==  
== RSTB Conflicts ==  
RSTB conflicts occur when two or more mods modify [[ResourceSizeTable.product.rsizetable]]. Unless the changes are merged, you may experience the general symptoms of RSTB problems when trying to use such mods together, which may include crashes, invisible models, missing actors, or hanging on the loading screen. Note especially that crashes which come immediately on loading the game often involve the RSTB entry for [[Bootup.pack]] or one of the message archives [[Help:Resolving_mod_conflicts#Game_text_conflicts|described below]].
RSTB conflicts occur when two or more mods modify [[ResourceSizeTable.product.rsizetable]]. Unless the changes are merged, you may experience the general symptoms of RSTB problems when trying to use such mods together, which may include crashes, invisible models, missing actors, or hanging on the loading screen. Note especially that crashes which come immediately on loading the game often involve files that are stored in [[Bootup.pack]] or one of the message archives [[Help:Resolving_mod_conflicts#Game_text_conflicts|described below]].


To resolve RSTB conflicts, you must identify the RSTB changes made by each mod, which can be compared using [[Help:Tools/rstb|rstbtool]] or [[Help:Tools/Wild_Bits|Wild Bits]]. For help with this, see [[Help:Updating the RSTB]].
To resolve RSTB conflicts, you must identify the RSTB changes made by each mod, which can be compared using [[Help:Tools/rstb|rstbtool]] or [[Help:Tools/Wild_Bits|Wild Bits]]. For help with this, see [[Help:Updating the RSTB]].
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== Game Text Conflicts ==
== Game Text Conflicts ==
Game text conflicts occur when two or more mods modify the same [[Message archives]], which contain the game text files, and which are in turn contained in [[Bootup_USen.pack|Bootup_XXxx.pack]] files. All game texts, whether dialogue or armour descriptions or anything else, are stored in single message archive files, so all text mods for the same language will conflict unless manually merged.
Game text conflicts occur when two or more mods modify the same [[Message archives]], which contain the game text files, and which are in turn contained in the [[Regional_Bootup_packs|regional Bootup packs]]. All game texts, whether dialogue or armour descriptions or anything else, are stored in single message archive files, so all text mods for the same language will conflict unless manually merged.


To resolve game text conflicts, you must open the message archives using [[Help:Tools/sarc|sarc]] or [[Help:Tools/Wild_Bits|Wild Bits]] and then edit the [[MSBT]] files inside using a tool like [[Help:Tools/msyt|msyt]]. You will probably also need to edit the RSTB entry for the message archive.
To resolve game text conflicts, you must open the message archives using [[Help:Tools/sarc|sarc]] or [[Help:Tools/Wild_Bits|Wild Bits]] and then edit the [[MSBT]] files inside using a tool like [[Help:Tools/msyt|msyt]]. You will probably also need to edit the RSTB entry for the message archive.
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