imported>Leoetlino |
imported>Leoetlino |
Line 1: |
Line 1: |
| {{Stub|what=Complete the contents section, the link system, mention static vs dynamic (and possibly other things)}} | | {{AIDef |
| | |name=InForceEnemyLostAreaSelect |
| | |type=AI |
| | }} |
|
| |
|
| == Contents == | | == Children == |
| | | {|class="wikitable" |
| === <code>LocationPosX</code> ===
| | ! Name !! Description |
| | |
| === <code>LocationPosZ</code> ===
| |
| | |
| === <code>LocationSize</code> ===
| |
| | |
| === <code>Objs</code> ===
| |
| | |
| === <code>Rails</code> ===
| |
| Array of rail structures. Can only appear in group 0 maps (Static); this section is completely ignored for non-static map units.
| |
| | |
| == Link system ==
| |
| ===Definitions===
| |
| {|class="wikitable sortable" | |
| ! ID !! Name !! Description !! Official description
| |
| |-
| |
| | 4 || -AxisX || - || マイナスX軸シグナル
| |
| |-
| |
| | 5 || -AxisY || - || マイナスY軸シグナル
| |
| |-
| |
| | 6 || -AxisZ || - || マイナスZ軸シグナル
| |
| |-
| |
| | 24 || AreaCol || - || エリア(センサ)指定
| |
| |-
| |
| | 1 || AxisX || - || X軸シグナル
| |
| |-
| |
| | 2 || AxisY || - || Y軸シグナル
| |
| |-
| |
| | 3 || AxisZ || - || Z軸シグナル
| |
| |-
| |
| | 37 || BAndSCs || - || ボール&ソケットCS
| |
| |-
| |
| | 38 || BAndSLimitAngYCs || - || Y角速度制限付ボール&ソケットCS
| |
| |-
| |
| | 0 || BasicSig || - || 基本シグナル
| |
| |-
| |
| | 9 || BasicSigOnOnly || - || オンのみ基本シグナル
| |
| |-
| |
| | 14 || ChangeAtnSig || - || アテンション変更時シグナル
| |
| |-
| |
| | 39 || CogWheelCs || - || 歯車CS
| |
| |-
| |
| | 21 || CopyWaitRevival || - || 配置自動セーブ継承
| |
| |-
| |
| | 15 || Create || - || 生成
| |
| |-
| |
| | 11 || DeadUp || - || 死んだらオン
| |
| |-
| |
| | 16 || Delete || - || 削除
| |
| |-
| |
| | 29 || DemoMember || - || デモ参加
| |
| |-
| |
| | 32 || FixedCs || - || 固定CS
| |
| |-
| |
| | 26 || ForSale || - || 売り物
| |
| |-
| |
| | 19 || ForbidAttention || - || アテンションタイプ変更
| |
| |-
| |
| | 18 || Freeze || - || 凍結
| |
| |-
| |
| | 7 || GimmickSuccess || - || ネタ成功シグナル
| |
| |-
| |
| | 33 || HingeCs || - || ヒンジCS
| |
| |-
| |
| | 12 || LifeZero || - || ライフ0
| |
| |-
| |
| | 34 || LimitHingeCs || - || 制限付ヒンジCS
| |
| |-
| |
| | 27 || ModelBind || - || モデルバインド
| |
| |-
| |
| | 17 || MtxCopyCreate || - || 位置継承生成
| |
| |-
| |
| | 22 || OffWaitRevival || - || 配置自動セーブオフ
| |
| |-
| |
| | 30 || PhysSystemGroup || - || 物理システムグループ
| |
| |-
| |
| | 28 || PlacementLOD || - || 配置LOD
| |
| |-
| |
| | 36 || PulleyCs || - || 滑車CS
| |
| |-
| |
| | 40 || RackAndPinionCs || - || ラック&ピニオンCS
| |
| |-
| |
| | 23 || Recreate || - || 再生成
| |
| |-
| |
| | 41 || Reference || - || 参照
| |
| |-
| |
| | 10 || Remains || - || 遺物シグナル
| |
| |-
| |
| | 25 || SensorBind || - || センサバインド
| |
| |-
| |
| | 35 || SliderCs || - || スライダーCS
| |
| |-
| |
| | 13 || Stable || - || 安定
| |
| |-
| |
| | 31 || StackLink || - || スタック
| |
| |- | | |- |
| | 20 || SyncLink || - || 生成グループ | | | エリア内 || |
| |- | | |- |
| | 8 || VelocityControl || - || 速度制御シグナル | | | エリア外 || |
| |- | | |- |
| |} | | |} |
|
| |
|
| == File formats == | | == Derived definitions == |
| | | === ドロップ生成 (Chuchu, 通常) === |
| === Map unit binary === | | {{AIDefDerived |
| In ''Breath of the Wild'', map units are stored in a binary format and given the ''mubin'' (Map Unit Binary) file extension. All map object IDs are replaced with CRC32 hashes as a space optimisation. [[BYML]] is used as the serialisation format.
| | |name=ドロップ生成 |
| | | |group_name=通常 |
| === Source map unit === | | |derived_from=InForceEnemyLostAreaSelect |
| Source map units have muunt<ref>The executable has remnants of functions that can load map units with the following path: <code>Map/Project/%s/Data/%s/%s.muunt</code> (in what appears to be development code)</ref> as their file extension and use strings for map object IDs such as <code>F-5_challenge.muunt/obj760</code> instead of CRC32 hashes of the IDs in map unit binaries.
| | |aiprog=Chuchu |
| [[Category:Internals]]
| | }} |
| <references />
| | No overridden parameters. |
| [[Category:File formats]]
| | === ドロップ生成 (Chuchu_Middle, 通常) === |
| | {{AIDefDerived |
| | |name=ドロップ生成 |
| | |group_name=通常 |
| | |derived_from=InForceEnemyLostAreaSelect |
| | |aiprog=Chuchu_Middle |
| | }} |
| | No overridden parameters. |
| | === ドロップ生成 (Chuchu_Senior, 通常) === |
| | {{AIDefDerived |
| | |name=ドロップ生成 |
| | |group_name=通常 |
| | |derived_from=InForceEnemyLostAreaSelect |
| | |aiprog=Chuchu_Senior |
| | }} |
| | No overridden parameters. |