GameConfig

From ZeldaMods (Breath of the Wild)
Revision as of 19:38, 7 January 2019 by imported>Leoetlino
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GameConfig
Subsystem
Official name Yes
Description Holds game configuration setting values, which are hardcoded in release builds.
Init function Switch 1.5.0: 00000071008BBA94
Wii U 1.5.0: ???
Debug only No

GameConfig is responsible for loading and keeping global game configuration settings.

In development versions, settings are loaded from the following files:

  • Debug/GameConfigSettingForGameROM.xml
  • Debug/GameConfigForGameROM.xml
  • Debug/SystemGameConfigForGameROM.xml

A list of valid debug options is listed on Executable page.

In release versions, this subsystem is stubbed: the config loading code was removed and all settings are hardcoded.