Draft:Content/Local and Draft:Content: Difference between pages

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Created page with "Just like most software, ''Breath of the Wild'' requires '''non-executable content files''' to work correctly. They are stored in the title content directory on Wii U and in t..."
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imported>BravelyPeculiar
(Created page with "Just like most software, ''Breath of the Wild'' requires '''non-executable content files''' to work correctly. They are stored in the title content directory on Wii U and in t...")
 
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<onlyinclude>{{NoRstbDir|}}
Just like most software, ''Breath of the Wild'' requires '''non-executable content files''' to work correctly. They are stored in the title content directory on Wii U and in the romfs on Switch.
The '''Local''' directory appears to be a development remnant. It is unused in release versions and is not present at all on Switch.
</onlyinclude>
== Content/Local ==
=== System/RegionLangMask.txt ===
Identical to the regular [[RegionLangMask.txt|Content/System/RegionLangMask.txt]] on Wii U. Unused in release versions.


=== Actor/ActorInfo.product.byml ===
To minimise loading times, files that are frequently loaded together or at the same time are packed into [[SARC]] archives. Because of this optimisation, a significant amount of game files are located within archives. Some files may also be present in more than a single archive with the same resource path.
Analysis of the executable reveals that during development, [[ActorInfo.product.byml]] was loaded from ''Local/ActorInfo.product.byml''.


In release versions, the game will still load from Local if a debug heap is present in the init parameters (sead::Heap* at offset 0x8) or if a flag is set in the GameConfig structure (bool at offset 0x3d0)<ref>The check is located at 0x7100F3B694 in Switch 1.5.0</ref>.
== Directories ==
[[Category: Content (BotW)]]
{{content section|target=Draft:Content/Actor|text=Actor}}
{{content section|target=Draft:Content/Effect|text=Effect}}
{{content section|target=Draft:Content/Event|text=Event}}
{{content section|target=Draft:Content/Font|text=Font}}
{{content section|target=Draft:Content/Game|text=Game}}
{{content section|target=Draft:Content/Layout|text=Layout}}
{{content section|target=Draft:Content/Local|text=Local}}
{{content section|target=Draft:Content/Map|text=Map}}
{{content section|target=Draft:Content/Model|text=Model}}
{{content section|target=Draft:Content/Movie|text=Movie}}
{{content section|target=Draft:Content/NavMesh|text=NavMesh}}
{{content section|target=Draft:Content/Pack|text=Pack}}
{{content section|target=Draft:Content/Physics|text=Physics}}
{{content section|target=Draft:Content/Sound|text=Sound}}
{{content section|target=Draft:Content/System|text=System}}
{{content section|target=Draft:Content/Terrain|text=Terrain}}
{{content section|target=Draft:Content/UI|text=UI}}
{{content section|target=Draft:Content/Voice|text=Voice}}
[[Category:Content (BotW)]]

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