Draft:Content/Ecosystem and Help:Resolving mod conflicts: Difference between pages

(Difference between pages)
Jump to navigation Jump to search
Created page, placeholders for categories of conflict resolution
imported>BravelyPeculiar
(Created page with "<onlyinclude> The '''Ecosystem''' directory contains configuration files for game areas, and for the Placement and AutoPlacement systems (which statically or dynamically spawn...")
 
imported>NiceneNerd
(Created page, placeholders for categories of conflict resolution)
 
Line 1: Line 1:
<onlyinclude>
Because of the way '''Breath of the Wild''' game content is structured, multiple mods often have to make incompatible changes to the same files or groups of files. Not all of this can be helped—some mods will always conflict—but many of the most common mod conflicts can be resolved. There are seven major areas of concern in resolving mod conflicts: the [[Resource_system#Resource_size_table|RSTB]], [[SARC|SARC packs]], [[Message archives|game texts]], [[gamedata.ssarc|game data]], [[SaveMgr|save data]], [[ActorInfo.product.sbyml|actor info]], and the contents generally of [[BYML]] and [[AAMP]] files.
The '''Ecosystem''' directory contains configuration files for game areas, and for the Placement and AutoPlacement systems (which statically or dynamically spawn actors).
 
</onlyinclude>
== RSTB Conflicts ==
== [[Bootup.pack]]/Ecosystem ==
RSTB conflicts occur when two or more mods modify [[ResourceSizeTable.product.rsizetable]]. Unless the changes are merged, you may experience the general symptoms of RSTB problems when trying to use such mods together, which may include crashes, invisible models, missing actors, or hanging on the loading screen.
{{cs|target=AreaData.byml}}
 
{{cs|target=FieldMapArea.beco}}
To resolve RSTB conflicts, you must identify the RSTB changes made by each mod, which can be compared using [[Help:Tools/rstb|rstbtool]] or [[Help:Tools/Wild_Bits|Wild Bits]]. For help with this, see [[Help:Updating the RSTB]].
{{cs|target=LevelSensor.byml}}
 
{{cs|target=LoadBalancer.beco}}
== SARC Conflicts ==
{{cs|target=MapTower.beco}}
 
{{cs|target=StatusEffectList.byml}}
== Game Text Conflicts ==
[[Category: Content (BotW)]]
 
== Game Data and Save Data Conflicts ==
 
== Actor Info Conflicts ==
 
== BYML and AAMP Conflicts ==
Anonymous user

Navigation menu