Difficulty scaling/zh: Difference between revisions

no edit summary
(Updating to match new version of source page)
No edit summary
Line 27: Line 27:
== 阻止升級的情況 ==  
== 阻止升級的情況 ==  


<div class="mw-translate-fuzzy">
下面這個情況會導致敵人跟武器維持原樣(總而言之就是林克在劍之考驗裡)。
下面這個情況會導致敵人跟武器維持原樣(總而言之就是林克在劍之考驗裡)。
* WorldMgr::sInstance->stageType == 1 (Open World stage)
* WorldMgr::sInstance->stageType == 1 (Open World stage)
* 且 WorldMgr::sInstance->isAocField (current map is Trial of the Sword)
* 且 WorldMgr::sInstance->isAocField (current map is Trial of the Sword)
* 且 WorldMgr::sInstance->disableScaling (set to true when entering Trial of the Sword)
* 且 WorldMgr::sInstance->disableScaling (set to true when entering Trial of the Sword)
另一種會跳過升級的情況是 [[map area]] 等於 28, 也就是林克位在 "HateruSea",野外的考驗的塞哈特諾島。
另一種會跳過升級的情況是 [[map area]] 等於 28, 也就是林克位在 "HateruSea",野外的考驗的塞哈特諾島。
</div>


This means that scaling is always disabled in the Trial of the Sword.
This means that scaling is always disabled in the Trial of the Sword.