Difficulty scaling: Difference between revisions

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adding the translation functionality
imported>Leoetlino
(→‎Bonus types: clarify modifier tiers)
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<translate>
'''Difficulty scaling''' is a mechanic in ''Breath of the Wild'' that results in enemies and weapons being progressively replaced by more powerful variants during a playthrough.
'''Difficulty scaling''' is a mechanic in ''Breath of the Wild'' that results in enemies and weapons being progressively replaced by more powerful variants during a playthrough.


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[[Category:Internals]]
[[Category:Internals]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]
</translate>
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745

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