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==== <code>WeaponModifier</code> (s32 enum) ====
==== <code>WeaponModifier</code> (s32 enum) ====
Internally and in other assets such as mubin map files, the following values are used instead:
Internally and in other assets such as [[map unit]]s, the following values are used instead:
{| class="wikitable"
{| class="wikitable"
! Value  
! Value  
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