Content/NavMesh and Draft:Content/Actor: Difference between pages

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imported>Leoetlino
 
imported>BravelyPeculiar
 
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{{stub}}
<onlyinclude>
<onlyinclude>{{Resloc|type=directory|path=NavMesh}}</onlyinclude>
The '''Actor''' directory contains files defining [[Actor|actors]].
</onlyinclude>
== Content/Actor ==
{{cs|target=ActorInfo.product.sbyml}}
{{cs|target=Content/Actor/Pack|text=Pack}}


== Directories ==
== [[TitleBG.pack]]/Actor ==
=== MainField ===
{{cs|target=Content/Actor/AS#TitleBG.pack/Actor/AS|text=AS}}
{{Resloc|type=directory|path=NavMesh/MainField/}}
{{cs|target=Content/Actor/Pack#TitleBG.pack/Actor/Pack|text=Pack}}


=== MainFieldDungeon ===
== [[Bootup.pack]]/Actor ==
{{Resloc|type=directory|path=NavMesh/MainFieldDungeon/|locations=divine beast packs|aoc_locations=divine beast packs|aoc_replaces_base=1}} 
=== [[ActorParam directories]] ===
Contains dummy ActorParam configuration files containing default values. They are used as a fallback when loading actors. The "ActorLink" directory is not present here.


=== AocField ===
=== AIDef ===
{{ReslocAoc|type=directory|path=NavMesh/AocField/}}  
Directory containing [[AIDef_Game.product.sbyml]].
 
=== Effect ===
=== CDungeon ===
Directory containing [[EffectInfo.sbyml]].
{{Resloc|type=directory|path=NavMesh/CDungeon/|locations=dungeon packs}}
=== Sound ===
{{ReslocAoc|type=directory|path=NavMesh/CDungeon/|locations=DLC dungeon packs (DungeonNNN with NNN > 119)}}   
Directory containing [[Sound.sbyml]].
 
=== XLink ===
[[Category: Content (BotW)]]
Directory containing [[XLinkInfo.sbyml]].
{{cs|target=Content/Actor/Pack#Bootup.pack/Actor/Pack|text=Pack}}

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