Content/Event: Difference between revisions

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<onlyinclude>{{Resloc|type=directory|path=Event|locations=the unpacked content files, [[Bootup.pack]] and [[TitleBG.pack]]}}
<onlyinclude>
'''Event''' contains definition files for in-game events.


'''Event''' contains [[beventpack|event packs]], information about events and configuration files for the [[EventMgr|event manager]].</onlyinclude>
See also [[Content/Pack/TitleBG.pack/Event|TitleBG.pack/Event]] and [[Content/Pack/Bootup.pack/Event|Bootup.pack/Event]].
</onlyinclude>
== Files ==
== Files ==
=== {EventName}.beventpack ===
{{Resloc|path=Event/{EventName}.beventpack|locations=the unpacked content files}}


{{cs|target=EventInfo.product.byml|text=EventInfo.product.byml}}
=== Event packs ===
{{cs|target=ResidentEvent.byml|text=ResidentEvent.byml}}
A set of [[sbeventpack]] files, each of which contains parameters for an in-game [[event]].
{{RSTB path|rstb_path=Event/100enemy.beventpack|example_filename=100enemy.sbeventpack}}
{{content section|target=Content/Event/EventInfo.sbyml|text=EventInfo.sbyml}}


[[Category: Content (BotW)]]
[[Category: Content (BotW)]]

Revision as of 20:23, 1 April 2019

Event contains definition files for in-game events.

See also TitleBG.pack/Event and Bootup.pack/Event.

Files

Event packs

A set of sbeventpack files, each of which contains parameters for an in-game event.

The RSTB path of this resource is "{{{1}}}".

EventInfo.sbyml

This file is not listed in the game's resource size table.

EventInfo.sbyml is a Yaz0-compressed BYML file found only in the Wii U version of the game. It is an incomplete copy of the EventInfo.product.sbyml, and is completely unused in the latest version of the game, though it was used in earlier versions.