Content/Actor: Difference between revisions

bactorpack, beventpack -> actor pack, event pack
imported>BravelyPeculiar
imported>Leoetlino
(bactorpack, beventpack -> actor pack, event pack)
 
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This folder is also found in:
<onlyinclude>
''Content/Pack/Bootup.pack''
{{Resloc|type=directory|path=Actor|locations=the unpacked content files, [[Bootup.pack]], [[TitleBG.pack]], [[actor pack]]s, [[event pack]]s, and [[dungeon pack]]s|aoc_locations=[[dungeon pack]]s|aoc_replaces_base=}}
''Content/Pack/TitleBG.pack''
The '''Actor''' directory contains files defining the actor objects that populate the game world (e.g. enemies, buildings, NPCs). It also includes configuration files for the actor and AI system.
''Content/Actor/Pack/[actor_name].sbactorpack''
</onlyinclude>


The Actor folder contains data on the game's [[Actor]] assets.
== Files ==
{{cs|target=ActorInfo.product.sbyml|text=ActorInfo.product.byml}}
{{cs|target=ActorTemplate.byml|text=ActorTemplate.byml}}
{{cs|target=ASSetting.bassetting|text=ASSetting.bassetting}}
{{cs|target=ResidentActors.byml|text=ResidentActors.byml}}
 
== Directories ==
 
=== [[ActorParam#Resources|ActorParam]] directories ===
 
==== In [[Bactorpack|actor packs]] ====
Actor configuration files.
 
==== In [[Bootup.pack]] ====
Dummy [[ActorParam]] configuration files that are used as fallback when loading actors. 
 
=== [[AS]] ===
{{Resloc|type=directory|path=Actor/AS/|locations=the Actor directory in [[actor pack]]s, [[event pack]]s, and [[TitleBG.pack]]|aoc_locations=|aoc_replaces_base=}}
Contains a collection of [[Bactorpack|bas]] files, each of which represents an animation that can be called by an [[actor]] or [[Demo|cutscene]].


== Folders ==
=== Pack ===
=== Pack ===
Appears in the base content, ''Bootup.pack'' and ''TitleBG.pack'' versions of this folder.
{{Resloc|type=directory|path=Actor/Pack|locations=the Actor directory in [[dungeon pack]]s, [[Bootup.pack]] and [[TitleBG.pack]]|aoc_locations=the Actor directory in [[dungeon pack]]s|aoc_replaces_base=}}
 
Contains a collection of [[actor pack]] archives, each of which contains the data for one actor.
Contains a collection of [[.sbactorpack]] archives, each of which contains the data for one actor.


=== ActorLink ===
=== AIDef ===
Contains a [[.bxml]] file which defines the names of the other parameter files used by that actor.
{{Resloc|type=directory|path=Actor/AIDef/|locations=[[Bootup.pack]]/Actor}}
Contains [[AIDef_Game.product.byml]].


The ''Bootup.pack'' version of this folder contains ''Dummy.bxml'', a template for .bxml files.
=== Effect ===
{{Resloc|type=directory|path=Actor/Effect/|locations=[[Bootup.pack]]/Actor}}
Contains [[EffectInfo.byml]].


=== AIProgram ===
=== Sound ===
Contains a [[.baiprog]] file which defines the AI actions and behaviour of that actor.
{{Resloc|type=directory|path=Actor/Sound/|locations=[[Bootup.pack]]/Actor}}
Contains [[SoundInfo.byml]].


The ''Bootup.pack'' version of this folder contains ''Dummy.baiprog'', a template for .baiprog files.
=== XLink ===
{{Resloc|type=directory|path=Actor/XLink/|locations=[[Bootup.pack]]/Actor}}
Contains [[XLinkInfo.byml]].
[[Category:Content (BotW)]]
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