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{{Stub}}
Just like most software, ''Breath of the Wild'' requires '''non-executable content files''' to work correctly. They are stored in the title content directory on Wii U and in the romfs on Switch.
Just like most software, ''Breath of the Wild'' requires '''non-executable content files''' to work correctly. They are stored in the title content directory on Wii U and in the romfs on Switch.


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== Directories ==
== Directories ==
 
{{content section|target=Content/Actor|text=Actor}}
=== [[Content/Actor|Actor]] ===
{{content section|target=Content/AnimationDrivenSpeed|text=AnimationDrivenSpeed}}
{{Resloc|type=directory|locations=the base content files, [[Bootup.pack]], [[TitleBG.pack]], and various [[bactorpack]] archives|path=Actor}}
{{content section|target=Content/Awareness|text=Awareness}}
The '''Actor''' directory contains files defining the actor objects that populate the game world (e.g. enemies, buildings, NPCs).
{{content section|target=Content/Camera|text=Camera}}
 
{{content section|target=Content/Chemical|text=Chemical}}
In the base content version, it contains [[ActorInfo.product.sbyml]], which contains various info about all the game's actors (including the stats that are displayed on the inventory screen for weapons and armors).
{{content section|target=Content/Cooking|text=Cooking}}
 
{{content section|target=Content/DamageParam|text=DamageParam}}
In the base content, Bootup.pack and TitleBG.pack versions, it contains the [[Actor/Pack|Pack]] folder, which contains the [[bactorpack]] archives defininng each individual actor.
{{content section|target=Content/Demo|text=Demo}}
 
{{content section|target=Content/Ecosystem|text=Ecosystem}}
In the Bootup.pack version, it includes ''Dummy'' files which serve as templates for the various [[AAMP]] actor parameter files. It also includes  configuration files for the actor and AI system:
{{content section|target=Content/Effect|text=Effect}}
* [[ActorTemplate.byml]]
{{content section|target=Content/ELink2|text=ELink2}}
* AIDef/[[AIDef_Game.product.byml]]
{{content section|target=Content/Env|text=Env}}
* [[ASSetting.bassetting]]
{{content section|target=Content/Event|text=Event}}
* Effect/[[EffectInfo.byml]]
{{content section|target=Content/EventFlow|text=EventFlow}}
* [[ResidentActors.byml]]
{{content section|target=Content/Font|text=Font}}
* Sound/[[SoundInfo.byml]]
{{content section|target=Content/Game|text=Game}}
* XLink/[[XLinkInfo.byml]]
{{content section|target=Content/GameData|text=GameData}}
 
{{content section|target=Content/Layout|text=Layout}}
=== AnimationDrivenSpeed ===
{{content section|target=Content/Local|text=Local}}
{{Resloc|type=directory|locations=[[TitleBG.pack]] and various [[beventpack]] archives|path=AnimationDrivenSpeed}}
{{content section|target=Content/Map|text=Map}}
 
{{content section|target=Content/Message|text=Message}}
=== Awareness ===
{{content section|target=Content/Mii|text=Mii}}
{{Resloc|type=directory|path=Awareness|locations=[[Bootup.pack]]}}
{{content section|target=Content/Model|text=Model}}
 
{{content section|target=Content/Movie|text=Movie}}
=== Camera ===
{{content section|target=Content/NavMesh|text=NavMesh}}
{{Resloc|type=directory|path=Camera|locations=[[TitleBG.pack]] and various [[beventpack]] archives.}}
{{content section|target=Content/Pack|text=Pack}}
 
{{content section|target=Content/Physics|text=Physics}}
=== Chemical ===
{{content section|target=Content/Quest|text=Quest}}
{{Resloc|type=directory|path=Chemical|locations=[[Bootup.pack]]}}
{{content section|target=Content/Shader|text=Shader}}
 
{{content section|target=Content/SLink2|text=SLink2}}
=== Cooking ===
{{content section|target=Content/Sound|text=Sound}}
{{Resloc|type=directory|path=Cooking|locations=[[Bootup.pack]]}}
{{content section|target=Content/System|text=System}}
 
{{content section|target=Content/Terrain|text=Terrain}}
=== DamageParam ===
{{content section|target=Content/Tips|text=Tips}}
{{Resloc|type=directory|path=DamageParam|locations=[[Bootup.pack]]}}
{{content section|target=Content/UI|text=UI}}
 
{{content section|target=Content/Voice|text=Voice}}
=== Demo ===
{{content section|target=Content/WorldMgr|text=WorldMgr}}
{{Resloc|type=directory|locations=[[TitleBG.pack]] and various [[beventpack]] archives|path=Demo}}
 
=== Ecosystem ===
{{Resloc|type=directory|path=Ecosystem|locations=[[Bootup.pack]]}}
 
=== Effect ===
{{Resloc|type=directory|archive=[[Bootup.pack]]|path=Effect|locations=the base content files, [[Bootup.pack]], [[TitleBG.pack]], and various [[beventpack]] archives.}}
 
=== ELink2 ===
{{Resloc|type=directory|path=ELink2|locations=[[Bootup.pack]]}}
 
=== Env ===
{{Resloc|type=directory|path=Env|locations=[[Bootup.pack]]}}
 
=== Event ===
{{Resloc|type=directory|path=Event|locations=the base content files, [[Bootup.pack]], and [[TitleBG.pack]]}}
 
=== EventFlow ===
{{Resloc|type=directory|locations=[[Bootup.pack]] and various [[beventpack]] archives|path=EventFlow}}
 
=== Font ===
{{Resloc|type=directory|path=Font}}
 
=== Game ===
{{Resloc|type=directory|path=Game}}
 
=== GameData ===
{{Resloc|type=directory|locations=[[Bootup.pack]]|path=GameData}}
 
=== Layout ===
{{Resloc|type=directory|locations=the base content files and [[Bootup.pack]]|path=Layout}}
 
=== Local ===
{{Resloc|type=directory|path=Local}}
 
=== [[Content/Map|Map]] ===
{{Resloc|type=directory|locations=the base content files, [[Bootup.pack]], and [[TitleBG.pack]]|path=Map}}
 
=== Message ===
{{Resloc|type=directory|locations=language-specific text packs ([[Bootup_XXxx.pack]])|path=Message}}
 
=== Mii ===
{{Resloc|type=directory|locations=[[Bootup.pack]]|path=Mii}}
 
=== Model ===
{{Resloc|type=directory|locations=the base content files, [[TitleBG.pack]], and various [[beventpack]] archives|path=Model}}
 
=== Movie ===
{{Resloc|type=directory|path=Movie}}
 
=== NavMesh ===
{{Resloc|type=directory|path=NavMesh}}
 
=== Pack ===
{{Resloc|type=directory|path=Pack}}
 
=== Physics ===
{{Resloc|type=directory|path=Physics|locations=the base content files, [[Bootup.pack]], and various [[bactorpack]] archives}}
 
=== Quest ===
{{Resloc|type=directory|locations=[[TitleBG.pack]]|path=Quest}}
 
=== Shader ===
{{Resloc|type=directory|locations=[[Bootup_Graphics.pack]]|path=Shader}}
 
=== SLink2 ===
{{Resloc|type=directory|locations=[[Bootup.pack]]|path=SLink2}}
 
=== Sound ===
{{Resloc|type=directory|path=Sound|locations=the base content files, [[Bootup.pack]], [[TitleBG.pack]], and various [[beventpack]] archives.}}
 
=== System ===
{{Resloc|type=directory|path=System|locations=the base content files and [[Bootup.pack]]}}
 
=== Terrain ===
{{Resloc|type=directory|path=Terrain|locations=the base content files and [[TitleBG.pack]]}}
 
=== Tips ===
{{Resloc|type=directory|locations=[[Bootup.pack]]}}
 
=== UI ===
{{Resloc|type=directory|locations=the base content files and [[Bootup.pack]]|path=UI}}
 
=== Voice ===
{{Resloc|type=directory|path=Voice}}
 
=== WorldMgr ===
{{Resloc|type=directory|locations=[[TitleBG.pack]]|path=WorldMgr}}Contains the file [[normal.bwinfo]], which contains settings for the world's lighting and climates.


[[Category:Content (BotW)]]
[[Category:Content (BotW)]]

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