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{{Stub}}
Just like most software, ''Breath of the Wild'' requires '''non-executable content files''' to work correctly. They are stored in the title content directory on Wii U and in the romfs on Switch.
Just like most software, ''Breath of the Wild'' requires '''non-executable content files''' to work correctly. They are stored in the title content directory on Wii U and in the romfs on Switch.


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== Directories ==
== Directories ==
{{content section|target=Content/Actor|text=Actor}}
{{content section|target=Content/AnimationDrivenSpeed|text=AnimationDrivenSpeed}}
{{content section|target=Content/Awareness|text=Awareness}}
{{content section|target=Content/Camera|text=Camera}}
{{content section|target=Content/Chemical|text=Chemical}}
{{content section|target=Content/Cooking|text=Cooking}}
{{content section|target=Content/DamageParam|text=DamageParam}}
{{content section|target=Content/Demo|text=Demo}}
{{content section|target=Content/Ecosystem|text=Ecosystem}}
{{content section|target=Content/Effect|text=Effect}}
{{content section|target=Content/ELink2|text=ELink2}}
{{content section|target=Content/Env|text=Env}}
{{content section|target=Content/Event|text=Event}}
{{content section|target=Content/EventFlow|text=EventFlow}}
{{content section|target=Content/Font|text=Font}}
{{content section|target=Content/Game|text=Game}}
{{content section|target=Content/GameData|text=GameData}}
{{content section|target=Content/Layout|text=Layout}}
{{content section|target=Content/Local|text=Local}}
{{content section|target=Content/Map|text=Map}}
{{content section|target=Content/Message|text=Message}}
{{content section|target=Content/Mii|text=Mii}}
{{content section|target=Content/Model|text=Model}}
{{content section|target=Content/Movie|text=Movie}}
{{content section|target=Content/NavMesh|text=NavMesh}}
{{content section|target=Content/Pack|text=Pack}}
{{content section|target=Content/Physics|text=Physics}}
{{content section|target=Content/Quest|text=Quest}}
{{content section|target=Content/Shader|text=Shader}}
{{content section|target=Content/SLink2|text=SLink2}}
{{content section|target=Content/Sound|text=Sound}}
{{content section|target=Content/System|text=System}}
{{content section|target=Content/Terrain|text=Terrain}}
{{content section|target=Content/Tips|text=Tips}}
{{content section|target=Content/UI|text=UI}}
{{content section|target=Content/Voice|text=Voice}}
{{content section|target=Content/WorldMgr|text=WorldMgr}}


=== [[Content/Actor|Actor]] ===
{{Resloc|type=directory|locations=the base content files, [[Bootup.pack]], [[TitleBG.pack]], and various [[bactorpack]] archives|path=Actor}}
The '''Actor''' directory contains files defining the actor objects that populate the game world (e.g. enemies, buildings, NPCs).
In the base content version, it contains [[ActorInfo.product.sbyml]], which contains various info about all the game's actors (including the stats that are displayed on the inventory screen for weapons and armors).
In the base content, Bootup.pack and TitleBG.pack versions, it contains the [[Actor/Pack|Pack]] folder, which contains the [[bactorpack]] archives defininng each individual actor.
In the Bootup.pack version, it includes ''Dummy'' files which serve as templates for the various [[AAMP]] actor parameter files. It also includes  configuration files for the actor and AI system:
* [[ActorTemplate.byml]]
* AIDef/[[AIDef_Game.product.byml]]
* [[ASSetting.bassetting]]
* Effect/[[EffectInfo.byml]]
* [[ResidentActors.byml]]
* Sound/[[SoundInfo.byml]]
* XLink/[[XLinkInfo.byml]]
=== AnimationDrivenSpeed ===
{{Resloc|type=directory|locations=[[TitleBG.pack]] and various [[beventpack]] archives|path=AnimationDrivenSpeed}}
=== Awareness ===
{{Resloc|type=directory|path=Awareness|locations=[[Bootup.pack]]}}
=== Camera ===
{{Resloc|type=directory|path=Camera|locations=[[TitleBG.pack]] and various [[beventpack]] archives.}}
=== Chemical ===
{{Resloc|type=directory|path=Chemical|locations=[[Bootup.pack]]}}
=== Cooking ===
{{Resloc|type=directory|path=Cooking|locations=[[Bootup.pack]]}}
=== DamageParam ===
{{Resloc|type=directory|path=DamageParam|locations=[[Bootup.pack]]}}
=== Demo ===
{{Resloc|type=directory|locations=[[TitleBG.pack]] and various [[beventpack]] archives|path=Demo}}
=== Ecosystem ===
{{Resloc|type=directory|path=Ecosystem|locations=[[Bootup.pack]]}}
=== Effect ===
{{Resloc|type=directory|archive=[[Bootup.pack]]|path=Effect|locations=the base content files, [[Bootup.pack]], [[TitleBG.pack]], and various [[beventpack]] archives.}}
=== ELink2 ===
{{Resloc|type=directory|path=ELink2|locations=[[Bootup.pack]]}}
=== Env ===
{{Resloc|type=directory|path=Env|locations=[[Bootup.pack]]}}
=== Event ===
{{Resloc|type=directory|path=Event|locations=the base content files, [[Bootup.pack]], and [[TitleBG.pack]]}}
=== EventFlow ===
{{Resloc|type=directory|locations=[[Bootup.pack]] and various [[beventpack]] archives|path=EventFlow}}
=== Font ===
{{Resloc|type=directory|path=Font}}
=== Game ===
{{Resloc|type=directory|path=Game}}
=== GameData ===
{{Resloc|type=directory|locations=[[Bootup.pack]]|path=GameData}}
=== Layout ===
{{Resloc|type=directory|locations=the base content files and [[Bootup.pack]]|path=Layout}}
=== Local ===
{{Resloc|type=directory|path=Local}}
=== [[Content/Map|Map]] ===
{{Resloc|type=directory|locations=the base content files, [[Bootup.pack]], and [[TitleBG.pack]]|path=Map}}
=== Message ===
{{Resloc|type=directory|locations=language-specific text packs ([[Bootup_XXxx.pack]])|path=Message}}
=== Mii ===
{{Resloc|type=directory|locations=[[Bootup.pack]]|path=Mii}}
=== Model ===
{{Resloc|type=directory|locations=the base content files, [[TitleBG.pack]], and various [[beventpack]] archives.|path=Model}}
=== Movie ===
{{Resloc|type=directory|path=Movie}}
=== NavMesh ===
{{Resloc|type=directory|path=NavMesh}}
=== Pack ===
{{Resloc|type=directory|path=Pack}}
=== Physics ===
{{Resloc|type=directory|path=Physics|locations=the base content files, [[Bootup.pack]], and various [[bactorpack]] archives}}
=== Quest ===
{{Resloc|type=directory|locations=[[TitleBG.pack]]|path=Quest}}
=== Shader ===
{{Resloc|type=directory|locations=[[Bootup_Graphics.pack]]|path=Shader}}
=== SLink2 ===
{{Resloc|type=directory|locations=[[Bootup.pack]]|path=SLink2}}
=== Sound ===
{{Resloc|type=directory|path=Sound|locations=the base content files, [[Bootup.pack]], [[TitleBG.pack]], and various [[beventpack]] archives.}}
=== System ===
{{Resloc|type=directory|path=System|locations=the base content files and [[Bootup.pack]]}}
=== Terrain ===
{{Resloc|type=directory|path=Terrain|locations=the base content files and [[TitleBG.pack]]}}
=== Tips ===
{{Resloc|type=directory|locations=[[Bootup.pack]]}}
=== UI ===
{{Resloc|type=directory|locations=the base content files and [[Bootup.pack]]|path=UI}}
=== Voice ===
{{Resloc|type=directory|path=Voice}}
=== WorldMgr ===
{{Resloc|type=directory|locations=[[TitleBG.pack]]|path=WorldMgr}}Contains the file [[normal.bwinfo]], which contains settings for the world's lighting and climates.
[[Category:Content (BotW)]]
[[Category:Content (BotW)]]

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