Bgparamlist: Difference between revisions

Added some descriptions to the Player section. Default values are still missing.
imported>Halgorithm
(Documenting more bow fields)
imported>Charade
(Added some descriptions to the Player section. Default values are still missing.)
Line 1,862: Line 1,862:
|BombReloadTime1
|BombReloadTime1
|float
|float
|Recharge duration for unupgraded Bomb runes (in seconds)
|Remote Bomb recharge duration (in seconds)
|0.0
|12
|-
|-
|BombReloadTime2
|BombReloadTime2
|float
|float
|Recharge duration for upgraded Bomb runes (in seconds)
|Remote Bomb+ recharge duration (in seconds)
|0.0
|6
|-
|-
|StopTimerReloadTime
|StopTimerReloadTime
|float
|float
|Recharge duration for Stasis rune (in frames) {{Check}}
|Stasis recharge duration (in frames)
|0.0
|300
|-
|-
|StopTimerBlowAngle
|StopTimerBlowAngle
|float
|float
| -
|Stasis launch angle (in degrees, 0 is flat and 90 is vertical)
|0.0
|15
|-
|-
|StopTimerBlowSpeedLimit
|StopTimerBlowSpeedLimit
Line 1,887: Line 1,887:
|StopTimerImpluseMaxCountSmallSword
|StopTimerImpluseMaxCountSmallSword
|int
|int
|Number of hits needed to bring a Stasis-frozen object to max launch speed using a small sword
|Stasis damage from a sword (1/x is the damage)
|16
|16
|-
|-
|StopTimerImpluseMaxCountLargeSword
|StopTimerImpluseMaxCountLargeSword
|int
|int
|Number of hits needed to bring a Stasis-frozen object to max launch speed using a large sword
|Stasis damage from a claymore (1/x is the damage)
|8
|8
|-
|-
|StopTimerImpluseMaxCountSpear
|StopTimerImpluseMaxCountSpear
|int
|int
|Number of hits needed to bring a Stasis-frozen object to max launch speed using a spear
|Stasis damage from a spear (1/x is the damage)
|20
|20
|-
|-
|StopTimerCancelDeleteWaitTime
|StopTimerCancelDeleteWaitTime
|float
|float
| -
|UNUSED Stasis recharge duration after cancelling (in frames)
|0.0
|0.0
|-
|-
|StopTimerLongTime
|StopTimerLongTime
|float
|float
|The amount of time low-level enemies will be frozen in stasis for (in frames) {{Check}}
|Stasis+ duration on low-level enemies (in frames)
|0.0
|300
|-
|-
|StopTimerMiddleTime
|StopTimerMiddleTime
|float
|float
|The amount of time mid-level enemies will be frozen in stasis for (in frames) {{Check}}
|Stasis+ duration on mid-level enemies (in frames)
|0.0
|150
|-
|-
|StopTimerShortTime
|StopTimerShortTime
|float
|float
|The amount of time elite enemies will be frozen in stasis for (in frames) {{Check}}
|Stasis+ duration on high-level enemies (in frames)
|0.0
|0.0
|-
|-
Line 1,927: Line 1,927:
|EnergyBowSlow
|EnergyBowSlow
|float
|float
|Stamina consumption rate during slow motion bow aiming in freefall (NOT in seconds)
|Stamina cost rate when Bow Rush is activated
|0.0
|0.0
|-
|-
|EnergyPush
|EnergyPush
|float
|float
|Stamina consumption rate when pushing large objects
|Stamina cost rate when pushing things
|0.0
|0.0
|-
|-
Line 1,942: Line 1,942:
|EnergyAutoRecover
|EnergyAutoRecover
|float
|float
|Stamina recovery rate when grounded
|Stamina recovery rate (300.0 = 4 seconds)
|0.0
|300
|-
|-
|EnergyAutoRecoverInAir
|EnergyAutoRecoverInAir
|float
|float
|Stamina recovery rate during freefall (normally 0.0)
|Stamina recovery rate during freefall
|0.0
|0.0
|-
|-
|EnergyAutoRecoverInvalidTime1
|EnergyAutoRecoverInvalidTime1
|float
|float
| -
|Stamina recovery initial delay (in frames)
|0.0
|0.0
|-
|-
|EnergyAutoRecoverInvalidTime2
|EnergyAutoRecoverInvalidTime2
|float
|float
| -
|Stamina recovery initial delay when tired (in frames)
|0.0
|0.0
|-
|-
Line 1,977: Line 1,977:
|TempEnergyDecDiamAdd
|TempEnergyDecDiamAdd
|float
|float
| -
|UNUSED Stamina cost multiplier in cold/hot weather
|0.0
|0.0
|-
|-
|TempEnergyDecDegAdd
|TempEnergyDecDegAdd
|float
|float
| -
|UNUSED Stamina cost from being in cold/hot weather
|0.0
|0.0
|-
|-
|VelDiamSand
|VelDiamSand
|float
|float
| -
|Movement speed multiplier in sand or snow
|0.0
|0.0
|-
|-
|VelDiamTired
|VelDiamTired
|float
|float
| -
|Movement speed multiplier when tired
|0.0
|0.0
|-
|-
Line 2,002: Line 2,002:
|AutoRecoverNum
|AutoRecoverNum
|float
|float
| -
|UNUSED Health recovery rate
|0.0
|0.0
|-
|-
Line 2,087: Line 2,087:
|GuardJustForceSlowTime
|GuardJustForceSlowTime
|float
|float
| -
|Slow time duration after successfully parrying with a shield (in seconds)
|0.0
|0.0
|-
|-
Line 2,257: Line 2,257:
|DashNoise
|DashNoise
|float
|float
| -
|Noise made by sprinting
|0.0
|0.0
|-
|-
|WhistleNoise
|WhistleNoise
|float
|float
| -
|Noise made by whistling
|0.0
|0.0
|-
|-
Line 2,397: Line 2,397:
|WindSupportReuseTime
|WindSupportReuseTime
|float
|float
|Revali's Gale cooldown timer (seconds)
|Revali's Gale cooldown timer (in seconds)
|0.0
|0.0
|-
|-
|FireSupportReuseTime
|FireSupportReuseTime
|float
|float
|Daruk's Protection cooldown timer (seconds)
|Daruk's Protection cooldown timer (in seconds)
|0.0
|0.0
|-
|-
|ElectricSupportReuseTime
|ElectricSupportReuseTime
|float
|float
|Urbosa's Fury cooldown timer (seconds)
|Urbosa's Fury cooldown timer (in seconds)
|0.0
|0.0
|-
|-
|WaterSupportReuseTime
|WaterSupportReuseTime
|float
|float
|Mipha's Grace cooldown timer (seconds)
|Mipha's Grace cooldown timer (in seconds)
|0.0
|0.0
|-
|-
Line 2,517: Line 2,517:
|NoDeathDamageBase
|NoDeathDamageBase
|int
|int
| -
|
|0
|0
|-
|-
Line 2,527: Line 2,527:
|ArmorCompSwimEnergyRate
|ArmorCompSwimEnergyRate
|float
|float
| -
|Stamina cost multiplier for the "Swim Dash Stamina Up" set bonus
|0.0
|0.0
|-
|-
Line 2,537: Line 2,537:
|ArmorCompNightSpeedRate
|ArmorCompNightSpeedRate
|float
|float
| -
|Movement speed multiplier for the "Night Speed Up" set bonus
|0.0
|0.0
|-
|-
|ArmorCompClimbJumpEnergyRate
|ArmorCompClimbJumpEnergyRate
|float
|float
| -
|Stamina cost multiplier for the "Climb Jump Stamina Up" set bonus
|0.0
|0.0
|-
|-
|ArmorCompPlusDropRate
|ArmorCompPlusDropRate
|float
|float
| -
|UNUSED
|0.0
|0.0
|-
|-
|ArmorCompWeaponBrakeRate
|ArmorCompWeaponBrakeRate
|float
|float
| -
|Durability cost multiplier for an unused set bonus
|0.0
|0.0
|-
|-
|ArmorCompSwordBeamAttackRate
|ArmorCompSwordBeamAttackRate
|float
|float
| -
|Power multiplier for the "Master Sword Beam Up" set bonus when shooting beams with the Master Sword
|0.0
|0.0
|-
|-
|ArmorCompAncientAttackRate
|ArmorCompAncientAttackRate
|float
|float
| -
|Power multiplier for the "Ancient Proficiency" set bonus when using [Guardian/Guardian+/Guardian++/Ancient] weapons
|1.0
|1.0
|-
|-
|ArmorCompBoneAttackRate
|ArmorCompBoneAttackRate
|float
|float
| -
|Power multiplier for the "Bone Atk. Up" set bonus when using [Stal] or [Spiked/Dragonbone] [Boko/Moblin] weapons
|1.0
|1.0
|-
|-
|ArmorCompTerrorLevel
|ArmorCompTerrorLevel
|float
|float
| -
|NPC terror level conveyed by wearing the full Dark or Tingle sets
|0.0
|0.0
|-
|-
|ArmorCompTerrorRadius
|ArmorCompTerrorRadius
|float
|float
| -
|Distance at which NPCs will react to wearing the full Dark or Tingle sets
|0.0
|0.0
|-
|-
|ArmorCompNakedSwimSpeedRate
|ArmorCompNakedSwimSpeedRate
|float
|float
| -
|Swim speed multiplier when wearing nothing
|0.0
|0.0
|-
|-
|ArmorCompNakedSwimAnimeRate
|ArmorCompNakedSwimAnimeRate
|float
|float
| -
|Swim animation speed multiplier when wearing nothing
|0.0
|0.0
|-
|-
|ArmorCompNakedSwimEnergyRate
|ArmorCompNakedSwimEnergyRate
|float
|float
| -
|Stamina cost multiplier for swimming when wearing nothing
|0.0
|0.0
|-
|-
|ArmorAncientAttackRate
|ArmorAncientAttackRate
|float
|float
| -
|Power multiplier granted by Midna's Helmet and Diamond Circlet when using Guardian or Ancient weapons
|1.0
|1.0
|-
|-
|SupportWindNum
|SupportWindNum
|int
|int
| -
|Number of charges at which Revali's Gale starts at
|0
|0
|-
|-
|SupportElectricNum
|SupportElectricNum
|int
|int
| -
|Number of charges at which Urbosa's Fury starts at
|0
|0
|-
|-
|SupportElectricEnergy
|SupportElectricEnergy
|float
|float
| -
|Stamina cost threshold required to trigger Urbosa's Fury
|0.0
|0.0
|-
|-
|SupportFireNum
|SupportFireNum
|int
|int
| -
|Number of charges at which Daruk's Protection starts at
|0
|0
|-
|-
|SupportWaterLifeAdd
|SupportWaterLifeAdd
|int
|int
| -
|Number of extra health (yellow hearts) granted by Mipha's Grace (4.0 = 1 heart)
|0
|0
|-
|-
|SupportWaterEnergyAdd
|SupportWaterEnergyAdd
|float
|float
| -
|Number of charges at which Mipha's Grace starts at
|0.0
|0.0
|-
|-
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