Bas: Difference between revisions

Jump to navigation Jump to search
m (→‎Parameter TypeIndex: Elaborate TypeIndex 44)
Line 284: Line 284:
|44
|44
|NodePosSelector
|NodePosSelector
|Compares name of a bone, takes StrRef of the bone name. Unknown how it decides which bone name to compare the StrRef to.{{#tag:ref|Element0 of Player_LadderJump.bas, WiiU 1.5.0|name=e0plj}}
|Compares name of a bone, takes StrRef of the bone name. Unknown how it decides which bone name to compare the StrRef to.{{#tag:ref|Element0 of Player_LadderJump.bas, WiiU 1.5.0|name=e0plj}} Can be paired with an axis name (e.g. <code>Toe_L,Z</code>) to measure value on that axis. When used in this way, the node chooses the child corresponding to the highest value among those measured.{{#tag:ref|Element8 of UZ_M_Move_End.bas, WiiU 1.5.0|name=e8uzmme}} When no axis name is given, the vector to the origin is measured. {{Check}}
|Control
|Control
|-
|-