Bactcapt: Difference between revisions
m
→actor_info
imported>Leoetlino |
imported>Leoetlino m (→actor_info) |
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| at || vec3 || Point the camera should look at || カメラ注視点 | | at || vec3 || Point the camera should look at || カメラ注視点 | ||
|- | |- | ||
| fovy || float || Camera Field of View Y || カメラ画角 | | fovy || float || Camera Field of View Y (angle) || カメラ画角 | ||
|- | |- | ||
| twist || float || Camera twist || カメラひねり | | twist || float || Camera twist || カメラひねり | ||
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| as_name || str32 || Name of [[AS]] to apply || 適用するASのKey名 | | as_name || str32 || Name of [[AS]] to apply || 適用するASのKey名 | ||
|- | |- | ||
| apply_skl_anim || bool || Search and apply skeletal animation directly | | apply_skl_anim || bool || Search and apply skeletal animation directly || スケルタルアニメを検索して直接適用する | ||
|- | |- | ||
| as_frame || float || AS frame | | as_frame || float || AS frame ・ Elapsed time specification || ASのフレーム・経過時間指定 | ||
|- | |- | ||
| adjust_bounding || bool || Adjust position based on bounding || バウンディングを元に位置を調整する | | adjust_bounding || bool || Adjust position based on bounding || バウンディングを元に位置を調整する |