Add-on content: Difference between revisions

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(Created page with "{{stub}} == Titles == === Wii U === * JP: 0005000c101c9300 * US: 0005000c101c9400 * EU: 0005000c101c9500 === Switch === * DLC Pack 1: 01007EF00011F001 * DLC Pack 2: 01007EF0...")
 
imported>Leoetlino
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{{stub}}
'''Add-on content''' (AoC), also known as downloadable content (DLC), is additional game content that can be acquired by purchasing the [https://www.zelda.com/breath-of-the-wild/expansion-pass/ Expansion Pass].
 
The AoC file hierarchy and packing is exactly the same as the one for regular [[content]]. Note that unlike game updates, add-on content is not transparent to the game ''at all''; DLC requires special handling by the [[resource system]] and [[aocManager]], which means that adding files to the DLC root will in most cases not work as intended.
 
It should also be noted that because only a single copy of [[ActorInfo]] is present, DLC actors are ''necessarily'' listed in the ActorInfo of the base title. Their actor files are stored in [[Content/Actor|Actor/Pack]], except for dungeon-specific actors which are bundled with [[dungeon pack]]s (just like non-DLC dungeons).


== Titles ==
== Titles ==
DLC is stored under a separate title on both platforms.
=== Wii U ===
=== Wii U ===
* JP: 0005000c101c9300
* JP: 0005000c101c9300
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* DLC Pack 1: 01007EF00011F001
* DLC Pack 1: 01007EF00011F001
* DLC Pack 2: 01007EF00011F002
* DLC Pack 2: 01007EF00011F002
== Directories (ignoring archived files) ==
{{cs|target=Content/Game|text=Game}}
{{cs|target=Content/Map|text=Map}}
{{cs|target=Content/Movie|text=Movie}}
{{cs|target=Content/NavMesh|text=NavMesh}}
{{cs|target=Content/Pack|text=Pack}}
{{cs|target=Content/Physics|text=Physics}}
{{cs|target=Content/Sound|text=Sound}}
{{cs|target=Content/System|text=System}}
{{cs|target=Content/Terrain|text=Terrain}}
{{cs|target=Content/UI|text=UI}}
{{cs|target=Content/Voice|text=Voice}}
[[Category: Content (BotW)]]
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