Actor tag: Difference between revisions

m
m (Fix AffectBeastGanon formatting)
Line 16,359: Line 16,359:
* FldObj_WindmillWheel_A_02}}
* FldObj_WindmillWheel_A_02}}
|-
|-
| StopTimerLong || - || <!-- DO NOT EDIT: -->{{actor list|content=
| StopTimerLong || Sets the amount of time the object can be in stasis to 10 seconds || <!-- DO NOT EDIT: -->{{actor list|content=
* AncientBall
* AncientBall
* AncientBall_Kakariko
* AncientBall_Kakariko
Line 16,966: Line 16,966:
* WoodBall_Golf}}
* WoodBall_Golf}}
|-
|-
| StopTimerMiddle || - || <!-- DO NOT EDIT: -->{{actor list|content=
| StopTimerMiddle || Sets the amount of time the object can be in stasis to 5 seconds || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_AirOctarock
* Enemy_AirOctarock
* Enemy_Assassin_Azito_Middle
* Enemy_Assassin_Azito_Middle
Line 17,159: Line 17,159:
* WallSpikeTgt}}
* WallSpikeTgt}}
|-
|-
| StopTimerShort || - || <!-- DO NOT EDIT: -->{{actor list|content=
| StopTimerShort || Sets the amount of time the object can be in stasis to 1.5 seconds || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Bokoblin_Dark
* Enemy_Bokoblin_Dark
* Enemy_Bokoblin_Gold
* Enemy_Bokoblin_Gold
14

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