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imported>Leoetlino (add normal tag list) |
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An '''actor tag''' is an arbitrary string identifier that is used to group [[actor]]s, which can receive an arbitrary number of tags. | |||
Tags are specified in [[ActorLink]]. [[ActorInfo]] contains a copy of tag information (hashed) to speed up tag lookups in some cases. In general, tags are queried by the [[executable]] by CRC32 hash and not by name. | |||
Tags are specified in [[ActorLink]]. [[ActorInfo]] contains a copy of tag information (hashed) to speed up tag lookups in some cases. In general, tags are queried by the executable by CRC32 hash and not by name. | |||
== Tags == | == Tags == | ||
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!style="width: 20%"| Name !!style="width: 45%"| Description !!style="width: 35%"| List of actors | !style="width: 20%"| Name !!style="width: 45%"| Description !!style="width: 35%"| List of actors | ||
|- | |- | ||
| AcceptSilentKill || Allows Link to instantly kill the enemy via a stealth attack || <!-- DO NOT EDIT: -->{{actor list|content= | |||
| AcceptSilentKill || | |||
* Enemy_Assassin_Azito_Middle | * Enemy_Assassin_Azito_Middle | ||
* Enemy_Assassin_Azito_Middle_DLC2 | * Enemy_Assassin_Azito_Middle_DLC2 | ||
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* WorldManagerControl}} | * WorldManagerControl}} | ||
|- | |- | ||
| AffectBeastGanon || | | AffectBeastGanon || ?{{check}} Adds damage bonus to a bow, weapon, or shield against Ganon's forms | ||
|| <!-- DO NOT EDIT: -->{{actor list|content= | |||
* AncientArrow | * AncientArrow | ||
* BrightArrow | * BrightArrow | ||
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* Armor_230_Upper}} | * Armor_230_Upper}} | ||
|- | |- | ||
| AmiiboFitGround || | | AmiiboFitGround || Marks the item as something that should apper on the ground instead of in the air when an Amiibo is scanned || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Barrel | * Barrel | ||
* BarrelBomb | * BarrelBomb | ||
* Barrel_100enemy}} | * Barrel_100enemy}} | ||
|- | |- | ||
| AmiiboNoDrop2ndTouch || | | AmiiboNoDrop2ndTouch || Marks the item as unable to appear the second time an Amiibo is scanned || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_024}} | * Weapon_Sword_024}} | ||
|- | |- | ||
| AmiiboNoDrop3rdTouch || | | AmiiboNoDrop3rdTouch || Marks the item as unable to appear the third time an Amiibo is scanned || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_024}} | * Weapon_Sword_024}} | ||
|- | |- | ||
| AmiiboNoDropBeginning || | | AmiiboNoDropBeginning || Marks the item as unable to appear the first time an Amiibo is scanned || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Fish_B | * Animal_Fish_B | ||
* Animal_Fish_C | * Animal_Fish_C | ||
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* Weapon_Sword_059}} | * Weapon_Sword_059}} | ||
|- | |- | ||
| AmiiboOnlyDropBeginning || | | AmiiboOnlyDropBeginning || Marks the item as only being able to drop the first time an Amiibo is scanned || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_001 | * Weapon_Bow_001 | ||
* Weapon_Bow_002 | * Weapon_Bow_002 | ||
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* Weapon_Sword_051}} | * Weapon_Sword_051}} | ||
|- | |- | ||
| AmiiboTreasure || | | AmiiboTreasure || Marks an item as capable of appearing in an Amiibo drop || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Armor_168_Head | * Armor_168_Head | ||
* Armor_169_Head | * Armor_169_Head | ||
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* SiteBossTornado}} | * SiteBossTornado}} | ||
|- | |- | ||
| AncientWeapon || | | AncientWeapon || Ancient weapon. Causes the ancient attack multiplier (ArmorAncientAttackRate) or the Ancient Proficiency attack multiplier (ArmorCompAncientAttackRate) to be applied. Ancient Proficiency takes priority. || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* GuardianBeam | * GuardianBeam | ||
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* Animal_Sunazarashi_D_DLC2nd}} | * Animal_Sunazarashi_D_DLC2nd}} | ||
|- | |- | ||
| AnimalTypeWolf || | | AnimalTypeWolf || Marks the animal as a wolf || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Wolf_A | * Animal_Wolf_A | ||
* Animal_Wolf_B | * Animal_Wolf_B | ||
* Animal_Wolf_C}} | * Animal_Wolf_C}} | ||
|- | |- | ||
| AppendUniqueNameToEntryPointName || - || <!-- DO NOT EDIT: -->{{actor list|content= | | AppendUniqueNameToEntryPointName || Append actor's UniqueName to event entry point name (e.g. RememberTag with an unique name of XXXXX -> Talk_XXXXX) || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* ArmorProcessingEventTag | * ArmorProcessingEventTag | ||
* DgnObj_HintBoard | * DgnObj_HintBoard | ||
* RememberTag}} | * RememberTag}} | ||
|- | |- | ||
| ApplyDeluxeGetDemo || | | ApplyDeluxeGetDemo || [GetDemo] Use "Deluxe" (TP style "Small Item Get") sound || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Armor_002_Head | * Armor_002_Head | ||
* Armor_002_Lower | * Armor_002_Lower | ||
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* Weapon_Sword_080}} | * Weapon_Sword_080}} | ||
|- | |- | ||
| ApplyHighGradeGetDemo || | | ApplyHighGradeGetDemo || [GetDemo] Use "High Grade" (OoT/TP style "Item Get") sound || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Get_TwnObj_DLC_MemorialPicture_A_01 | * Get_TwnObj_DLC_MemorialPicture_A_01 | ||
* Obj_Album | * Obj_Album | ||
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* Weapon_Sword_502}} | * Weapon_Sword_502}} | ||
|- | |- | ||
| ArmorDye || | | ArmorDye || Dyeable armor || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Armor_001_Head | * Armor_001_Head | ||
* Armor_001_Head_B | * Armor_001_Head_B | ||
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* Mannequin_007_Upper}} | * Mannequin_007_Upper}} | ||
|- | |- | ||
| Arrow || | | Arrow || Marks the actor as an arrow || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* BombArrow_A | * BombArrow_A | ||
Line 4,504: | Line 4,502: | ||
* AirOcta_Tag}} | * AirOcta_Tag}} | ||
|- | |- | ||
| BeeTarget || | | BeeTarget || Sets the enemy as a possible target for bees to attack if they disturb the beehive || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Bokoblin_Bone_Junior | * Enemy_Bokoblin_Bone_Junior | ||
* Enemy_Bokoblin_Bone_Junior_AllDay | * Enemy_Bokoblin_Bone_Junior_AllDay | ||
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* Enemy_Moriblin_Senior_Volcano}} | * Enemy_Moriblin_Senior_Volcano}} | ||
|- | |- | ||
| BlockBoomerang || | | BlockBoomerang || Boomerangs will collide with this actor || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Ganon | * Enemy_Ganon | ||
* Enemy_GanonBeast | * Enemy_GanonBeast | ||
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* Priest_Boss_Giant}} | * Priest_Boss_Giant}} | ||
|- | |- | ||
| BoneWeapon || | | BoneWeapon || Bone weapon. Causes the bone attack multiplier to be applied (see ArmorCompBoneAttackRate) || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_027 | * Weapon_Bow_027 | ||
* Weapon_Lsword_006 | * Weapon_Lsword_006 | ||
Line 4,603: | Line 4,601: | ||
* DungeonRotateTagWaterChemicalB}} | * DungeonRotateTagWaterChemicalB}} | ||
|- | |- | ||
| CanBalloonParasite || | | CanBalloonParasite || Allows Octo Balloons to be connected to and lift the actor || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientBall | * AncientBall | ||
* AncientBall_Kakariko | * AncientBall_Kakariko | ||
Line 5,289: | Line 5,287: | ||
* Weapon_Sword_501}} | * Weapon_Sword_501}} | ||
|- | |- | ||
| CanBreakIceMakerBlock || | | CanBreakIceMakerBlock || Allows the weapon or damage source to break Cryonis blocks on hit || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* CurseGanonBeam | * CurseGanonBeam | ||
Line 5,309: | Line 5,307: | ||
* SiteBossSpearShockWave}} | * SiteBossSpearShockWave}} | ||
|- | |- | ||
| CanBreakRemoteBomb || | | CanBreakRemoteBomb || Allows the weapon or damage source to detonate remote bombs on hit || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* BeamosBeam | * BeamosBeam | ||
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* SwitchGear_NoSpindle_Thin}} | * SwitchGear_NoSpindle_Thin}} | ||
|- | |- | ||
| CanEquip || | | CanEquip || Marks the actor as able to be equipped || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Armor_001_Head | * Armor_001_Head | ||
* Armor_001_Head_B | * Armor_001_Head_B | ||
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* Weapon_Sword_503}} | * Weapon_Sword_503}} | ||
|- | |- | ||
| CanFly || | | CanFly || Marks the NPC as being capable of flight || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Guardian_C | * Enemy_Guardian_C | ||
* Enemy_Guardian_C_Clean | * Enemy_Guardian_C_Clean | ||
Line 7,314: | Line 7,312: | ||
* Obj_TreeWillow_A_01_Trunk}} | * Obj_TreeWillow_A_01_Trunk}} | ||
|- | |- | ||
| CanPush || | | CanPush || Allows Link to push the actor like it's a heavy box or shrine orb || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BrokenSnowBall | * BrokenSnowBall | ||
* DgnObj_AncientBall_013 | * DgnObj_AncientBall_013 | ||
Line 7,413: | Line 7,411: | ||
* StoneBall}} | * StoneBall}} | ||
|- | |- | ||
| CanRidden || | | CanRidden || Marks the actor as ridable || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Bear_A | * Animal_Bear_A | ||
* Animal_Bear_B | * Animal_Bear_B | ||
Line 7,457: | Line 7,455: | ||
* GameRomHorseZelda}} | * GameRomHorseZelda}} | ||
|- | |- | ||
| CanStack || | | CanStack || Makes the item stackable || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* Animal_Fish_A | * Animal_Fish_A | ||
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* Priest_Boss_IceArrow}} | * Priest_Boss_IceArrow}} | ||
|- | |- | ||
| CanUse || | | CanUse || ?{{check}} Marks the item as usable within the pause menu | ||
| <!-- DO NOT EDIT: -->{{actor list|content= | |||
* Animal_Fish_A | * Animal_Fish_A | ||
* Animal_Fish_B | * Animal_Fish_B | ||
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* Enemy_Lizalfos_Senior}} | * Enemy_Lizalfos_Senior}} | ||
|- | |- | ||
| CannotSell || | | CannotSell || Marks the item as unsellable || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* Armor_005_Head | * Armor_005_Head | ||
Line 8,384: | Line 8,383: | ||
* Weapon_Sword_502}} | * Weapon_Sword_502}} | ||
|- | |- | ||
| CannotTouchIceMakerBlock || | | CannotTouchIceMakerBlock || ?{{check}} Disables collision between the actor and Cryonis blocks | ||
| <!-- DO NOT EDIT: -->{{actor list|content= | |||
* DgnObj_IceMakerBreaker | * DgnObj_IceMakerBreaker | ||
* DgnObj_IceMakerBreaker_124 | * DgnObj_IceMakerBreaker_124 | ||
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* Item_Ore_J}} | * Item_Ore_J}} | ||
|- | |- | ||
| CookMaterial || | | CookMaterial || Marks the actor as a valid cooking ingredient || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Insect_A | * Animal_Insect_A | ||
* Animal_Insect_AA | * Animal_Insect_AA | ||
Line 9,318: | Line 9,318: | ||
* Item_Enemy_56}} | * Item_Enemy_56}} | ||
|- | |- | ||
| CoolWeapon || | | CoolWeapon || Causes the weapon to cool Link if he has it equipped || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_034 | * Weapon_Lsword_034 | ||
* Weapon_Spear_034 | * Weapon_Spear_034 | ||
Line 12,194: | Line 12,194: | ||
* Enemy_Moriblin_Senior_Volcano}} | * Enemy_Moriblin_Senior_Volcano}} | ||
|- | |- | ||
| EnemyHuge || | | EnemyHuge || Marks the enemy as large in size (effect, if any, unknown) || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_GanonBeast | * Enemy_GanonBeast | ||
* Enemy_Giant_Bone | * Enemy_Giant_Bone | ||
Line 12,270: | Line 12,270: | ||
* Item_Material_08}} | * Item_Material_08}} | ||
|- | |- | ||
| EnemyMidsize || | | EnemyMidsize || Marks the enemy as midsize (effect, if any, unknown) || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Ganon | * Enemy_Ganon | ||
* Enemy_Lynel_Dark | * Enemy_Lynel_Dark | ||
Line 12,286: | Line 12,286: | ||
* Enemy_Moriblin_Senior_Volcano}} | * Enemy_Moriblin_Senior_Volcano}} | ||
|- | |- | ||
| EnemyNoStrikeLightning || | | EnemyNoStrikeLightning || Lightning will never strike the enemy even if they are holding metal || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Giant_Bone | * Enemy_Giant_Bone | ||
* Enemy_Giant_Bone_AllDay | * Enemy_Giant_Bone_AllDay | ||
Line 12,300: | Line 12,300: | ||
* Enemy_SandwormR}} | * Enemy_SandwormR}} | ||
|- | |- | ||
| EnemyNotPick || | | EnemyNotPick || ?{{check}} Marks the bow, weapon, or shield as unable to be picked up and used by enemies | ||
| <!-- DO NOT EDIT: -->{{actor list|content= | |||
* Weapon_Bow_071 | * Weapon_Bow_071 | ||
* Weapon_Bow_072}} | * Weapon_Bow_072}} | ||
|- | |- | ||
| EnemyNotTarget || | | EnemyNotTarget || ?{{check}} Makes the NPC unable to be targeted by enemies | ||
| <!-- DO NOT EDIT: -->{{actor list|content= | |||
* Npc_FollowGoron}} | * Npc_FollowGoron}} | ||
|- | |- | ||
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* RemoteBombCube2}} | * RemoteBombCube2}} | ||
|- | |- | ||
| Fairy || | | Fairy || Marks the actor as a fairy || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Insect_F}} | * Animal_Insect_F}} | ||
|- | |- | ||
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* Obj_Plant_Shrub_A_02}} | * Obj_Plant_Shrub_A_02}} | ||
|- | |- | ||
| HorseRider || | | HorseRider || Allows the enemy to ride horses || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Bokoblin_Bone_Junior | * Enemy_Bokoblin_Bone_Junior | ||
* Enemy_Bokoblin_Bone_Junior_AllDay | * Enemy_Bokoblin_Bone_Junior_AllDay | ||
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* WallCrack}} | * WallCrack}} | ||
|- | |- | ||
| IgnoreIceMakerBreakCheck || | | IgnoreIceMakerBreakCheck || ?{{check}} Prevents an actor from normally breaking a Cryonis block | ||
| <!-- DO NOT EDIT: -->{{actor list|content= | |||
* DgnObj_DLC_EnemyLift_B_01 | * DgnObj_DLC_EnemyLift_B_01 | ||
* DgnObj_DLC_IbutsuObj_StonePole_A_01 | * DgnObj_DLC_IbutsuObj_StonePole_A_01 | ||
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* FireWoodFromBundle}} | * FireWoodFromBundle}} | ||
|- | |- | ||
| IgnoreIceMakerCheck || | | IgnoreIceMakerCheck || If this actor falls in the water, the player will not be prevented from placing Cryonis blocks on theri location || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_SiteBoss_Spear | * Enemy_SiteBoss_Spear | ||
* Enemy_SiteBoss_Spear_R | * Enemy_SiteBoss_Spear_R | ||
Line 13,153: | Line 13,156: | ||
* DgnObj_DLC_SliderBlockIron_A_01}} | * DgnObj_DLC_SliderBlockIron_A_01}} | ||
|- | |- | ||
| Important || | | Important || If applied to a bow, weapon, or shield, it will make it undroppable via the pause menu. If applied to anything else, it will become a key item. || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* GameRomHorseReins_01 | * GameRomHorseReins_01 | ||
* GameRomHorseReins_02 | * GameRomHorseReins_02 | ||
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* Enemy_Moriblin_Bone_Junior_Head}} | * Enemy_Moriblin_Bone_Junior_Head}} | ||
|- | |- | ||
| NotDropFromPlayer || | | NotDropFromPlayer || Marks the bow, weapon, or shield as undroppable and unthrowable || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_071 | * Weapon_Bow_071 | ||
* Weapon_Sword_070 | * Weapon_Sword_070 | ||
Line 14,018: | Line 14,021: | ||
* Weapon_Sword_502}} | * Weapon_Sword_502}} | ||
|- | |- | ||
| NotFallDelete || - || <!-- DO NOT EDIT: -->{{actor list|content= | | NotFallDelete || [NPCs] Do not delete the NPC actor after a >20.0m fall<ref>NPC actor code {{addr|a=0x71000218AC|ver=nx-1.5.0}}</ref> || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Npc_FollowGoron | * Npc_FollowGoron | ||
* Npc_ValleyVillage031 | * Npc_ValleyVillage031 | ||
Line 14,058: | Line 14,061: | ||
* Weapon_Sword_502}} | * Weapon_Sword_502}} | ||
|- | |- | ||
| NotRandomSet || - | | NotRandomSet || ?{{check}} Gives an item special definition. For basic materials, it can represent a multiple amount of said material (e.g. diamonds and hearty truffles). For elixirs, it (may) define the quantity and type. Finally, for weapons, it (may) define something that either isn't obtainable or has special code (e.g. the One-Hit Obliterator) | ||
| <!-- DO NOT EDIT: -->{{actor list|content= | |||
* Item_Cook_C_17_00 | * Item_Cook_C_17_00 | ||
* Item_FishGet_L_00 | * Item_FishGet_L_00 | ||
Line 14,414: | Line 14,418: | ||
* Npc_SouthernVillage009}} | * Npc_SouthernVillage009}} | ||
|- | |- | ||
| PhysicsPauseDisable || | | PhysicsPauseDisable || ?{{check}} Causes actor flag 2 to be set. This does not apply to actor profiles Player or Horse. | ||
| <!-- DO NOT EDIT: -->{{actor list|content= | |||
* Area | * Area | ||
* BGCameraPos | * BGCameraPos | ||
Line 15,063: | Line 15,068: | ||
* GameRomHorseBone_AllDay}} | * GameRomHorseBone_AllDay}} | ||
|- | |- | ||
| RevivalBloodyMoon || | | RevivalBloodyMoon || ?{{check}} Marks the actor as something that should revive on a Blood Moon (may have other functions) | ||
| <!-- DO NOT EDIT: -->{{actor list|content= | |||
* BoarMeat | * BoarMeat | ||
* Enemy_Assassin_Junior | * Enemy_Assassin_Junior | ||
Line 15,497: | Line 15,503: | ||
* FldObj_RuinGuardian_A_Dynamic}} | * FldObj_RuinGuardian_A_Dynamic}} | ||
|- | |- | ||
| RevivalNoneForUsed || | | RevivalNoneForUsed || Disables interaction with the actor following one use (e.g. shrine chests, Korok seed discovery, etc.) || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BM_Relief | * BM_Relief | ||
* DgnObj_AncientReactor_B_01 | * DgnObj_AncientReactor_B_01 | ||
Line 16,360: | Line 16,366: | ||
* FldObj_WindmillWheel_A_02}} | * FldObj_WindmillWheel_A_02}} | ||
|- | |- | ||
| StopTimerLong || | | StopTimerLong || Sets the amount of time the object can be in stasis to 10 seconds || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientBall | * AncientBall | ||
* AncientBall_Kakariko | * AncientBall_Kakariko | ||
Line 16,967: | Line 16,973: | ||
* WoodBall_Golf}} | * WoodBall_Golf}} | ||
|- | |- | ||
| StopTimerMiddle || | | StopTimerMiddle || Sets the amount of time the object can be in stasis to 5 seconds || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_AirOctarock | * Enemy_AirOctarock | ||
* Enemy_Assassin_Azito_Middle | * Enemy_Assassin_Azito_Middle | ||
Line 17,160: | Line 17,166: | ||
* WallSpikeTgt}} | * WallSpikeTgt}} | ||
|- | |- | ||
| StopTimerShort || | | StopTimerShort || Sets the amount of time the object can be in stasis to 1.5 seconds || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Bokoblin_Dark | * Enemy_Bokoblin_Dark | ||
* Enemy_Bokoblin_Gold | * Enemy_Bokoblin_Gold | ||
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* TBox_Dungeon_Iron_FinalTrial}} | * TBox_Dungeon_Iron_FinalTrial}} | ||
|- | |- | ||
| TeamAssassin || | | TeamAssassin || Marks the enemy as a type of Yiga || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Assassin_Azito_Middle | * Enemy_Assassin_Azito_Middle | ||
* Enemy_Assassin_Azito_Middle_DLC2 | * Enemy_Assassin_Azito_Middle_DLC2 | ||
Line 17,252: | Line 17,258: | ||
* Enemy_Assassin_Shooter_Junior}} | * Enemy_Assassin_Shooter_Junior}} | ||
|- | |- | ||
| TeamBokoblin || | | TeamBokoblin || Marks the enemy as a type of Bokoblin || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Bokoblin_Bone_Junior | * Enemy_Bokoblin_Bone_Junior | ||
* Enemy_Bokoblin_Bone_Junior_AllDay | * Enemy_Bokoblin_Bone_Junior_AllDay | ||
Line 17,267: | Line 17,273: | ||
* Enemy_Bokoblin_Senior}} | * Enemy_Bokoblin_Senior}} | ||
|- | |- | ||
| TeamChuchu || | | TeamChuchu || Marks the enemy as a type of Chuchu || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Chuchu_Electric_Junior | * Enemy_Chuchu_Electric_Junior | ||
* Enemy_Chuchu_Electric_Middle | * Enemy_Chuchu_Electric_Middle | ||
Line 17,281: | Line 17,287: | ||
* Enemy_Chuchu_Senior}} | * Enemy_Chuchu_Senior}} | ||
|- | |- | ||
| TeamForestGiant || | | TeamForestGiant || Marks the enemy as a type of Hinox || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Giant_Bone | * Enemy_Giant_Bone | ||
* Enemy_Giant_Bone_AllDay | * Enemy_Giant_Bone_AllDay | ||
Line 17,288: | Line 17,294: | ||
* Enemy_Giant_Senior}} | * Enemy_Giant_Senior}} | ||
|- | |- | ||
| TeamGolem || | | TeamGolem || Marks the enemy as a type of Talus || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Golem_Fire | * Enemy_Golem_Fire | ||
* Enemy_Golem_Fire_Lower_Arm_L | * Enemy_Golem_Fire_Lower_Arm_L | ||
Line 17,312: | Line 17,318: | ||
* Enemy_Golem_Upper_Arm_R}} | * Enemy_Golem_Upper_Arm_R}} | ||
|- | |- | ||
| TeamGolemLittle || | | TeamGolemLittle || Marks the enemy as a type of Stone Pebblit || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Golem_Little | * Enemy_Golem_Little | ||
* Enemy_Golem_Little_Fire | * Enemy_Golem_Little_Fire | ||
* Enemy_Golem_Little_Ice}} | * Enemy_Golem_Little_Ice}} | ||
|- | |- | ||
| TeamGuardian || | | TeamGuardian || Marks the enemy as a type of Guardian || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Guardian_A | * Enemy_Guardian_A | ||
* Enemy_Guardian_A_Fixed_Moss | * Enemy_Guardian_A_Fixed_Moss | ||
Line 17,338: | Line 17,344: | ||
* Guardian_C_Propeller_Clean}} | * Guardian_C_Propeller_Clean}} | ||
|- | |- | ||
| TeamGuardianMini || | | TeamGuardianMini || Marks the enemy as a type of Guardian Scout || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Guardian_Mini_Baby | * Enemy_Guardian_Mini_Baby | ||
* Enemy_Guardian_Mini_Baby_Dark | * Enemy_Guardian_Mini_Baby_Dark | ||
Line 17,353: | Line 17,359: | ||
* Enemy_Guardian_Mini_Senior_Dark}} | * Enemy_Guardian_Mini_Senior_Dark}} | ||
|- | |- | ||
| TeamLizarfos || | | TeamLizarfos || Marks the enemy as a type of Lizalfos || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Lizalfos_Bone_Junior | * Enemy_Lizalfos_Bone_Junior | ||
* Enemy_Lizalfos_Bone_Junior_Head | * Enemy_Lizalfos_Bone_Junior_Head | ||
Line 17,373: | Line 17,379: | ||
* Enemy_Lizalfos_Senior}} | * Enemy_Lizalfos_Senior}} | ||
|- | |- | ||
| TeamLynel || | | TeamLynel || Marks the enemy as a type of Lynel || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Lynel_Dark | * Enemy_Lynel_Dark | ||
* Enemy_Lynel_Gold | * Enemy_Lynel_Gold | ||
Line 17,381: | Line 17,387: | ||
* Enemy_Lynel_Senior}} | * Enemy_Lynel_Senior}} | ||
|- | |- | ||
| TeamMoriblin || | | TeamMoriblin || Marks the enemy as a type of Moblin || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Moriblin_Bone_Junior | * Enemy_Moriblin_Bone_Junior | ||
* Enemy_Moriblin_Dark | * Enemy_Moriblin_Dark | ||
Line 17,390: | Line 17,396: | ||
* Enemy_Moriblin_Senior_Volcano}} | * Enemy_Moriblin_Senior_Volcano}} | ||
|- | |- | ||
| TeamStalfos || | | TeamStalfos || Marks the enemy as a type of Stal enemy || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Bokoblin_Bone_Junior | * Enemy_Bokoblin_Bone_Junior | ||
* Enemy_Bokoblin_Bone_Junior_AllDay | * Enemy_Bokoblin_Bone_Junior_AllDay | ||
Line 17,398: | Line 17,404: | ||
* Enemy_Moriblin_Bone_Junior}} | * Enemy_Moriblin_Bone_Junior}} | ||
|- | |- | ||
| TeamWizzrobe || | | TeamWizzrobe || Marks the enemy as a type of Wizzrobe || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Wizzrobe_Electric | * Enemy_Wizzrobe_Electric | ||
* Enemy_Wizzrobe_Electric_Senior | * Enemy_Wizzrobe_Electric_Senior | ||
Line 17,457: | Line 17,463: | ||
* Item_Enemy_Put_57}} | * Item_Enemy_Put_57}} | ||
|- | |- | ||
| TreasureBox || | | TreasureBox || Marks the actor as a treasure chest || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* TBox_Dungeon_Iron | * TBox_Dungeon_Iron | ||
* TBox_Dungeon_Iron_050 | * TBox_Dungeon_Iron_050 | ||
Line 18,201: | Line 18,207: | ||
* Npc_Goron006}} | * Npc_Goron006}} | ||
|- | |- | ||
| WarmWeapon || | | WarmWeapon || Causes the weapon to warm Link if he has it equipped || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_033 | * Weapon_Lsword_033 | ||
* Weapon_Spear_033 | * Weapon_Spear_033 | ||
Line 18,319: | Line 18,325: | ||
* DgnObj_MasterSwordBase_100Enemy}} | * DgnObj_MasterSwordBase_100Enemy}} | ||
|- | |- | ||
| ZukanAnimal || | | ZukanAnimal || Hyrule Compendium creatures || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Bear_A | * Animal_Bear_A | ||
* Animal_Bear_B | * Animal_Bear_B | ||
Line 18,468: | Line 18,474: | ||
* Item_InsectGet_Z}} | * Item_InsectGet_Z}} | ||
|- | |- | ||
| ZukanBoss || | | ZukanBoss || Hyrule Compendium elite enemies || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Assassin_Senior | * Enemy_Assassin_Senior | ||
* Enemy_Bokoblin_Dark | * Enemy_Bokoblin_Dark | ||
Line 18,506: | Line 18,512: | ||
* Priest_Boss_ShadowClone_Real}} | * Priest_Boss_ShadowClone_Real}} | ||
|- | |- | ||
| ZukanDLCOnly || | | ZukanDLCOnly || Hyrule Compendium DLC only entries || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* DgnObj_DLC_Weapon_Sword_502 | * DgnObj_DLC_Weapon_Sword_502 | ||
* Enemy_AirOctarock | * Enemy_AirOctarock | ||
Line 18,520: | Line 18,526: | ||
* Weapon_Sword_502}} | * Weapon_Sword_502}} | ||
|- | |- | ||
| ZukanEnemy || | | ZukanEnemy || Hyrule Compendium enemies || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_AirOctarock | * Enemy_AirOctarock | ||
* Enemy_Assassin_Azito_Middle | * Enemy_Assassin_Azito_Middle | ||
Line 18,684: | Line 18,690: | ||
* RemainsFire_Drone_A_01}} | * RemainsFire_Drone_A_01}} | ||
|- | |- | ||
| ZukanHardModeOnly || - || <!-- DO NOT EDIT: -->{{actor list|content= | | ZukanHardModeOnly || Hyrule Compendium Master Mode-exclusive entries || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_AirOctarock | * Enemy_AirOctarock | ||
* Enemy_Bokoblin_Gold | * Enemy_Bokoblin_Gold | ||
Line 18,691: | Line 18,697: | ||
* Enemy_Moriblin_Gold}} | * Enemy_Moriblin_Gold}} | ||
|- | |- | ||
| ZukanOther || | | ZukanOther || Hyrule Compendium treasures || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Obj_MineralBury_A_01 | * Obj_MineralBury_A_01 | ||
* Obj_Mineral_A_01 | * Obj_Mineral_A_01 | ||
Line 18,716: | Line 18,722: | ||
* TBox_Field_Wood}} | * TBox_Field_Wood}} | ||
|- | |- | ||
| ZukanSozai || | | ZukanSozai || Hyrule Compendium materials (literally "図鑑.素材") || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BeeHome | * BeeHome | ||
* Item_Fruit_A | * Item_Fruit_A | ||
Line 18,768: | Line 18,774: | ||
* Item_Plant_Q}} | * Item_Plant_Q}} | ||
|- | |- | ||
| ZukanWeapon || | | ZukanWeapon || Hyrule Compendium weapons || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AncientArrow | * AncientArrow | ||
* BombArrow_A | * BombArrow_A | ||
Line 19,407: | Line 19,413: | ||
* GameRomHorseEpona}} | * GameRomHorseEpona}} | ||
|- | |- | ||
| AreaSeries || | | AreaSeries || Environmental weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_044}} | * Weapon_Sword_044}} | ||
|- | |- | ||
| AssassinSeries || | | AssassinSeries || Yiga weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_040 | * Weapon_Bow_040 | ||
* Weapon_Lsword_074 | * Weapon_Lsword_074 | ||
Line 19,416: | Line 19,422: | ||
* Weapon_Sword_073}} | * Weapon_Sword_073}} | ||
|- | |- | ||
| AttrFire || | | AttrFire || Fire elemental weapons || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_033 | * Weapon_Lsword_033 | ||
* Weapon_Spear_033 | * Weapon_Spear_033 | ||
* Weapon_Sword_033}} | * Weapon_Sword_033}} | ||
|- | |- | ||
| AttrIce || | | AttrIce || Ice elemental weapons || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_034 | * Weapon_Lsword_034 | ||
* Weapon_Spear_034 | * Weapon_Spear_034 | ||
* Weapon_Sword_034}} | * Weapon_Sword_034}} | ||
|- | |- | ||
| AttrThunder || | | AttrThunder || Electric elemental weapons || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_035 | * Weapon_Lsword_035 | ||
* Weapon_Spear_035 | * Weapon_Spear_035 | ||
* Weapon_Sword_035}} | * Weapon_Sword_035}} | ||
|- | |- | ||
| AxSeries || | | AxSeries || Ax weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_030 | * Weapon_Lsword_030 | ||
* Weapon_Lsword_032}} | * Weapon_Lsword_032}} | ||
Line 19,840: | Line 19,846: | ||
* WindGeneratorLength}} | * WindGeneratorLength}} | ||
|- | |- | ||
| BokoblinSeries || | | BokoblinSeries || Bokoblin weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_003 | * Weapon_Bow_003 | ||
* Weapon_Bow_004 | * Weapon_Bow_004 | ||
Line 19,865: | Line 19,871: | ||
* TwnObj_HyruleCastle_A_01_Far}} | * TwnObj_HyruleCastle_A_01_Far}} | ||
|- | |- | ||
| DragonRoostSeries || | | DragonRoostSeries || Rito weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_016 | * Weapon_Bow_016 | ||
* Weapon_Bow_017 | * Weapon_Bow_017 | ||
Line 19,874: | Line 19,880: | ||
* Weapon_Sword_031}} | * Weapon_Sword_031}} | ||
|- | |- | ||
| DrcMapBridge || | | DrcMapBridge || [Sheikah Slate map generation] Bridge actors || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* FldObj_AkkareFortBridge_A_01 | * FldObj_AkkareFortBridge_A_01 | ||
* FldObj_AkkareFortBridge_A_01_Far | * FldObj_AkkareFortBridge_A_01_Far | ||
Line 19,949: | Line 19,955: | ||
* TwnObj_WoodenFrameworkBridge_A_01_Far}} | * TwnObj_WoodenFrameworkBridge_A_01_Far}} | ||
|- | |- | ||
| DrcMapComplex || | | DrcMapComplex || [Sheikah Slate map generation] Complex actors that require special treatment || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* FldObj_BridgeSheikerOutskirts_A_01 | * FldObj_BridgeSheikerOutskirts_A_01 | ||
* FldObj_BridgeSheikerOutskirts_A_01_Far | * FldObj_BridgeSheikerOutskirts_A_01_Far | ||
Line 19,996: | Line 20,002: | ||
* TwnObj_Village_ZoraRoyalRoom_A_01_Far}} | * TwnObj_Village_ZoraRoyalRoom_A_01_Far}} | ||
|- | |- | ||
| DrcMapConstruction || | | DrcMapConstruction || [Sheikah Slate map generation] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* DesignerLocaterKorokRock | * DesignerLocaterKorokRock | ||
* DgnObj_DLC_Tower_A_01 | * DgnObj_DLC_Tower_A_01 | ||
Line 20,618: | Line 20,624: | ||
* TwnObj_Village_ZoraShop_A_01_Far}} | * TwnObj_Village_ZoraShop_A_01_Far}} | ||
|- | |- | ||
| DrcMapDeadTree || | | DrcMapDeadTree || [Sheikah Slate map generation] Dead trees || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Obj_TreeBroadleafDead_B_L_01 | * Obj_TreeBroadleafDead_B_L_01 | ||
* Obj_TreeBroadleafDead_B_L_01_Stump | * Obj_TreeBroadleafDead_B_L_01_Stump | ||
Line 20,659: | Line 20,665: | ||
* Obj_TreeDead_A_Snow_01_Trunk}} | * Obj_TreeDead_A_Snow_01_Trunk}} | ||
|- | |- | ||
| DrcMapDeku || | | DrcMapDeku || [Sheikah Slate map generation] Deku Tree || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* TwnObj_Village_Korok_DekuTree_A_01_Far}} | * TwnObj_Village_Korok_DekuTree_A_01_Far}} | ||
|- | |- | ||
| DrcMapGrudge || | | DrcMapGrudge || [Sheikah Slate map generation] Malice || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* TwnObj_GanonGrudgeSolid_Eyeball_A_01 | * TwnObj_GanonGrudgeSolid_Eyeball_A_01 | ||
* TwnObj_GanonGrudgeSolid_Generator_A_01}} | * TwnObj_GanonGrudgeSolid_Generator_A_01}} | ||
|- | |- | ||
| DrcMapLava || | | DrcMapLava || [Sheikah Slate map generation] Lava || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* DgnObj_DLC_IbutsuEx_D_DeathMtLavaFall_A_01 | * DgnObj_DLC_IbutsuEx_D_DeathMtLavaFall_A_01 | ||
* FldObj_DeathMtLavaFall_A_01 | * FldObj_DeathMtLavaFall_A_01 | ||
Line 20,688: | Line 20,694: | ||
* FldObj_LavaPlane_A_05_Far}} | * FldObj_LavaPlane_A_05_Far}} | ||
|- | |- | ||
| DrcMapTerrain || | | DrcMapTerrain || [Sheikah Slate map generation] Terrain actors || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BowlPin_2 | * BowlPin_2 | ||
* BowlPin_2_Far | * BowlPin_2_Far | ||
Line 22,177: | Line 22,183: | ||
* TwnObj_Village_SheikerCliff_A_03_Far}} | * TwnObj_Village_SheikerCliff_A_03_Far}} | ||
|- | |- | ||
| DrcMapTree || | | DrcMapTree || [Sheikah Slate map generation] Tree actors || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Dm_FldObj_ScaffoldWood_B_02 | * Dm_FldObj_ScaffoldWood_B_02 | ||
* FldObj_PileLogs_A_01 | * FldObj_PileLogs_A_01 | ||
Line 22,270: | Line 22,276: | ||
* TwnObj_Village_KorokTree_LL_B_01}} | * TwnObj_Village_KorokTree_LL_B_01}} | ||
|- | |- | ||
| DrcMapWaterFall || | | DrcMapWaterFall || [Sheikah Slate map generation] Waterfall actors || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* DgnObj_WaterFallDungeon_A_01 | * DgnObj_WaterFallDungeon_A_01 | ||
* FldObj_WaterFallAkkare_A_01 | * FldObj_WaterFallAkkare_A_01 | ||
Line 22,343: | Line 22,349: | ||
* TwnObj_WaterFallHyruleCastleGround_A_S_01_Far}} | * TwnObj_WaterFallHyruleCastleGround_A_S_01_Far}} | ||
|- | |- | ||
| ElectricRodSeries || | | ElectricRodSeries || Electric rod weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_050 | * Weapon_Sword_050 | ||
* Weapon_Sword_062}} | * Weapon_Sword_062}} | ||
|- | |- | ||
| FireRodSeries || | | FireRodSeries || Fire rod weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_048 | * Weapon_Sword_048 | ||
* Weapon_Sword_060}} | * Weapon_Sword_060}} | ||
Line 23,734: | Line 23,740: | ||
* Weapon_Sword_040}} | * Weapon_Sword_040}} | ||
|- | |- | ||
| GetItemGroupFruit || | | GetItemGroupFruit || [GetItem] Fruits || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Item_Fruit_A | * Item_Fruit_A | ||
* Item_Fruit_B | * Item_Fruit_B | ||
Line 23,748: | Line 23,754: | ||
* Item_Fruit_L}} | * Item_Fruit_L}} | ||
|- | |- | ||
| GetItemGroupLiving || | | GetItemGroupLiving || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BeeHome | * BeeHome | ||
* Item_Boiled_01 | * Item_Boiled_01 | ||
Line 23,869: | Line 23,875: | ||
* Item_Roast_53}} | * Item_Roast_53}} | ||
|- | |- | ||
| GetItemGroupNonburnable || | | GetItemGroupNonburnable || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Item_Enemy_26 | * Item_Enemy_26 | ||
* Item_Enemy_27 | * Item_Enemy_27 | ||
Line 23,899: | Line 23,905: | ||
* Item_Ore_J}} | * Item_Ore_J}} | ||
|- | |- | ||
| GetItemGroupNormal || | | GetItemGroupNormal || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Fish_A | * Animal_Fish_A | ||
* Animal_Fish_B | * Animal_Fish_B | ||
Line 23,957: | Line 23,963: | ||
* Obj_FireWoodBundle}} | * Obj_FireWoodBundle}} | ||
|- | |- | ||
| GetItemGroupRootVegetable || | | GetItemGroupRootVegetable || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Item_Plant_B | * Item_Plant_B | ||
* Item_Plant_C | * Item_Plant_C | ||
Line 23,963: | Line 23,969: | ||
* Item_Plant_Q}} | * Item_Plant_Q}} | ||
|- | |- | ||
| GetItemGroupRootVegetable4Get || | | GetItemGroupRootVegetable4Get || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Item_PlantGet_B | * Item_PlantGet_B | ||
* Item_PlantGet_C | * Item_PlantGet_C | ||
Line 23,969: | Line 23,975: | ||
* Item_PlantGet_Q}} | * Item_PlantGet_Q}} | ||
|- | |- | ||
| GetItemHeavyWeight || | | GetItemHeavyWeight || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Item_ChilledFish_02 | * Item_ChilledFish_02 | ||
* Item_ChilledFish_06 | * Item_ChilledFish_06 | ||
Line 24,026: | Line 24,032: | ||
* Weapon_Lsword_059}} | * Weapon_Lsword_059}} | ||
|- | |- | ||
| GetItemLightWeight || | | GetItemLightWeight || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Item_Boiled_01 | * Item_Boiled_01 | ||
* Item_ChilledFish_07 | * Item_ChilledFish_07 | ||
Line 24,206: | Line 24,212: | ||
* Weapon_Sword_062}} | * Weapon_Sword_062}} | ||
|- | |- | ||
| GetItemNormalWeight || | | GetItemNormalWeight || [GetItem] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BeeHome | * BeeHome | ||
* Item_ChilledFish_01 | * Item_ChilledFish_01 | ||
Line 24,365: | Line 24,371: | ||
* Weapon_Sword_503}} | * Weapon_Sword_503}} | ||
|- | |- | ||
| GoronSeries || | | GoronSeries || Goron weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_036 | * Weapon_Lsword_036 | ||
* Weapon_Lsword_037 | * Weapon_Lsword_037 | ||
Line 24,371: | Line 24,377: | ||
* Weapon_Spear_031}} | * Weapon_Spear_031}} | ||
|- | |- | ||
| GuardianMiniSeries || | | GuardianMiniSeries || Guardian weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_013 | * Weapon_Lsword_013 | ||
* Weapon_Lsword_014 | * Weapon_Lsword_014 | ||
Line 24,385: | Line 24,391: | ||
* Weapon_Sword_015}} | * Weapon_Sword_015}} | ||
|- | |- | ||
| HatenoSeries || | | HatenoSeries || Hateno weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Shield_034}} | * Weapon_Shield_034}} | ||
|- | |- | ||
| HeroSeries || | | HeroSeries || Champion weapon series (note: does not include Link's weapons such as the Master Sword) || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_028 | * Weapon_Bow_028 | ||
* Weapon_Bow_080 | * Weapon_Bow_080 | ||
Line 24,397: | Line 24,403: | ||
* Weapon_Sword_052}} | * Weapon_Sword_052}} | ||
|- | |- | ||
| HyliaSeries || | | HyliaSeries || Hylian armor and weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Armor_001_Head | * Armor_001_Head | ||
* Armor_001_Lower | * Armor_001_Lower | ||
Line 24,434: | Line 24,440: | ||
* Weapon_Sword_024}} | * Weapon_Sword_024}} | ||
|- | |- | ||
| IceRodSeries || | | IceRodSeries || Ice rod weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_049 | * Weapon_Sword_049 | ||
* Weapon_Sword_061}} | * Weapon_Sword_061}} | ||
Line 24,474: | Line 24,480: | ||
* TwnObj_Village_ZoraPot_A_M_Act_01}} | * TwnObj_Village_ZoraPot_A_M_Act_01}} | ||
|- | |- | ||
| KakarikoSeries || | | KakarikoSeries || Kakariko weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_029 | * Weapon_Bow_029 | ||
* Weapon_Lsword_041 | * Weapon_Lsword_041 | ||
Line 24,482: | Line 24,488: | ||
* Weapon_Sword_041}} | * Weapon_Sword_041}} | ||
|- | |- | ||
| KokiriSeries || | | KokiriSeries || Korok weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_013 | * Weapon_Bow_013 | ||
* Weapon_Shield_023 | * Weapon_Shield_023 | ||
Line 24,488: | Line 24,494: | ||
* Weapon_Sword_025}} | * Weapon_Sword_025}} | ||
|- | |- | ||
| LizalfosSeries || | | LizalfosSeries || Lizalfos weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_006 | * Weapon_Bow_006 | ||
* Weapon_Bow_011 | * Weapon_Bow_011 | ||
Line 24,502: | Line 24,508: | ||
* Weapon_Sword_009}} | * Weapon_Sword_009}} | ||
|- | |- | ||
| LynelSeries || | | LynelSeries || Lynel weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_009 | * Weapon_Bow_009 | ||
* Weapon_Bow_026 | * Weapon_Bow_026 | ||
Line 24,623: | Line 24,629: | ||
* Strange_Beacon_CookSet}} | * Strange_Beacon_CookSet}} | ||
|- | |- | ||
| MasterSword || | | MasterSword || Master Sword actors || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Sword_070 | * Weapon_Sword_070 | ||
* Weapon_Sword_071}} | * Weapon_Sword_071}} | ||
Line 24,667: | Line 24,673: | ||
* Npc_oasis051}} | * Npc_oasis051}} | ||
|- | |- | ||
| MoriblinSeries || | | MoriblinSeries || Moblin weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_010 | * Weapon_Lsword_010 | ||
* Weapon_Lsword_011 | * Weapon_Lsword_011 | ||
Line 24,675: | Line 24,681: | ||
* Weapon_Spear_012}} | * Weapon_Spear_012}} | ||
|- | |- | ||
| OasisSeries || | | OasisSeries || Gerudo weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_015 | * Weapon_Bow_015 | ||
* Weapon_Lsword_029 | * Weapon_Lsword_029 | ||
Line 24,686: | Line 24,692: | ||
* Weapon_Sword_052}} | * Weapon_Sword_052}} | ||
|- | |- | ||
| PcmptAIProg || | | PcmptAIProg || [Build] Precomputed [[AIProgram]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* FldObj_CliffSnowWall_D_23 | * FldObj_CliffSnowWall_D_23 | ||
* FldObj_CliffSnowWall_D_23_Far | * FldObj_CliffSnowWall_D_23_Far | ||
Line 24,694: | Line 24,700: | ||
* WallCrack}} | * WallCrack}} | ||
|- | |- | ||
| PcmptAISchedule || | | PcmptAISchedule || [Build] Precomputed [[AISchedule]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BM_Relief | * BM_Relief | ||
* DLC_TwnObj_HatenoLinkHouse_Check_Photo | * DLC_TwnObj_HatenoLinkHouse_Check_Photo | ||
Line 24,780: | Line 24,786: | ||
* TwnObj_ZoraLithograph_A_01}} | * TwnObj_ZoraLithograph_A_01}} | ||
|- | |- | ||
| PcmptAttention || | | PcmptAttention || [Build] Precomputed [[Attention]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* BasinTag | * BasinTag | ||
* RememberTag}} | * RememberTag}} | ||
|- | |- | ||
| PcmptAwareness || | | PcmptAwareness || [Build] Precomputed [[Awareness]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* TwnObj_AncientOven_A_01}} | * TwnObj_AncientOven_A_01}} | ||
|- | |- | ||
| PcmptBoneControl || | | PcmptBoneControl || [Build] Precomputed [[BoneControl]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* TwnObj_AncientOven_A_01 | * TwnObj_AncientOven_A_01 | ||
* TwnObj_GanonGrudgeSolid_Eyeball_A_01}} | * TwnObj_GanonGrudgeSolid_Eyeball_A_01}} | ||
|- | |- | ||
| PcmptDamageParam || | | PcmptDamageParam || [Build] Precomputed [[DamageParam]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_SiteBoss_Bow_ChildDevice | * Enemy_SiteBoss_Bow_ChildDevice | ||
* GanonIceBullet | * GanonIceBullet | ||
Line 24,803: | Line 24,809: | ||
* SiteBossSpearIceBullet}} | * SiteBossSpearIceBullet}} | ||
|- | |- | ||
| PcmptDropTable || | | PcmptDropTable || [Build] Precomputed [[DropTable]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Animal_Fish_A | * Animal_Fish_A | ||
* Animal_Fish_B | * Animal_Fish_B | ||
Line 24,847: | Line 24,853: | ||
* TreasureLocaterKibako}} | * TreasureLocaterKibako}} | ||
|- | |- | ||
| PcmptELink || | | PcmptELink || [Build] Precomputed [[ELink]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* CastleBarrier}} | * CastleBarrier}} | ||
|- | |- | ||
| PcmptLOD || | | PcmptLOD || [Build] Precomputed [[LOD]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* GuardianBeam | * GuardianBeam | ||
* GuardianBeam_RemainsWind}} | * GuardianBeam_RemainsWind}} | ||
|- | |- | ||
| PcmptLifeCondition || | | PcmptLifeCondition || [Build] Precomputed [[LifeCondition]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AreaCulling_InnerHide | * AreaCulling_InnerHide | ||
* AreaCulling_InnerOn | * AreaCulling_InnerOn | ||
Line 24,860: | Line 24,866: | ||
* FarModelCullingArea}} | * FarModelCullingArea}} | ||
|- | |- | ||
| PcmptModel || | | PcmptModel || [Build] Precomputed [[Model]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* AreaCulling_InnerHide | * AreaCulling_InnerHide | ||
* AreaCulling_InnerOn | * AreaCulling_InnerOn | ||
Line 24,866: | Line 24,872: | ||
* FarModelCullingArea}} | * FarModelCullingArea}} | ||
|- | |- | ||
| PcmptShopData || | | PcmptShopData || [Build] Precomputed [[ShopData]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Npc_DressFairy_00 | * Npc_DressFairy_00 | ||
* Npc_DressFairy_01 | * Npc_DressFairy_01 | ||
Line 24,873: | Line 24,879: | ||
* TwnObj_AncientOven_A_01}} | * TwnObj_AncientOven_A_01}} | ||
|- | |- | ||
| PcmptUMii || | | PcmptUMii || [Build] Precomputed [[UMii]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Enemy_Assassin_Middle_Quest | * Enemy_Assassin_Middle_Quest | ||
* Enemy_Assassin_Senior | * Enemy_Assassin_Senior | ||
Line 24,881: | Line 24,887: | ||
* TwnObj_Village_Korok_DekuTree_A_01_Far}} | * TwnObj_Village_Korok_DekuTree_A_01_Far}} | ||
|- | |- | ||
| RodWeapon || | | RodWeapon || Rod weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Lsword_074 | * Weapon_Lsword_074 | ||
* Weapon_Sword_048 | * Weapon_Sword_048 | ||
Line 25,069: | Line 25,075: | ||
* Armor_234_Upper}} | * Armor_234_Upper}} | ||
|- | |- | ||
| SkipChangeActorLinkFromUMiiOfASList || | | SkipChangeActorLinkFromUMiiOfASList || [Build] Skip changing ASUser in [[ActorLink]] according to [[UMii]] || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Npc_BackseatKorok_Air | * Npc_BackseatKorok_Air | ||
* Npc_DeathEastHatago_001 | * Npc_DeathEastHatago_001 | ||
Line 25,097: | Line 25,103: | ||
* Npc_UMiiVillage003}} | * Npc_UMiiVillage003}} | ||
|- | |- | ||
| SkipChangeActorLinkFromUMiiOfPhysics || | | SkipChangeActorLinkFromUMiiOfPhysics || [Build] Skip changing [[Physics]] in [[ActorLink]] according to UMii || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* NPC_oasis067 | * NPC_oasis067 | ||
* NPC_oasis068 | * NPC_oasis068 | ||
Line 25,106: | Line 25,112: | ||
* Npc_Road_032}} | * Npc_Road_032}} | ||
|- | |- | ||
| SouthernSeries || | | SouthernSeries || Lurelin weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Shield_032}} | * Weapon_Shield_032}} | ||
|- | |- | ||
| Traveler || | | Traveler || Roaming NPCs || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Npc_Assassin_001 | * Npc_Assassin_001 | ||
* Npc_Assassin_002 | * Npc_Assassin_002 | ||
Line 25,168: | Line 25,174: | ||
* Npc_Road_045}} | * Npc_Road_045}} | ||
|- | |- | ||
| UniqueSeries || | | UniqueSeries || Unique weapon series (this mostly exists for [[LevelSensor]]) || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_023 | * Weapon_Bow_023 | ||
* Weapon_Bow_033 | * Weapon_Bow_033 | ||
Line 25,220: | Line 25,226: | ||
* Weapon_Sword_503}} | * Weapon_Sword_503}} | ||
|- | |- | ||
| Zora || | | Zora || Zora actors || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Dm_Npc_Zora_Hero | * Dm_Npc_Zora_Hero | ||
* Npc_Zora001 | * Npc_Zora001 | ||
Line 25,254: | Line 25,260: | ||
* Npc_ZoraB001}} | * Npc_ZoraB001}} | ||
|- | |- | ||
| ZoraSeries || | | ZoraSeries || Zora weapon series || <!-- DO NOT EDIT: -->{{actor list|content= | ||
* Weapon_Bow_014 | * Weapon_Bow_014 | ||
* Weapon_Lsword_027 | * Weapon_Lsword_027 |
edits