Actor tag: Difference between revisions

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!style="width: 20%"| Name !!style="width: 45%"| Description !!style="width: 35%"| List of actors
!style="width: 20%"| Name !!style="width: 45%"| Description !!style="width: 35%"| List of actors
|-
|-
| AcceptSilentKill || - || <!-- DO NOT EDIT: -->{{actor list|content=
| AcceptSilentKill || Allows Link to instantly kill the enemy via a stealth attack || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Assassin_Azito_Middle
* Enemy_Assassin_Azito_Middle
* Enemy_Assassin_Azito_Middle_DLC2
* Enemy_Assassin_Azito_Middle_DLC2
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* Enemy_Moriblin_Senior_Volcano}}
* Enemy_Moriblin_Senior_Volcano}}
|-
|-
| BlockBoomerang || - || <!-- DO NOT EDIT: -->{{actor list|content=
| BlockBoomerang || Boomerangs will collide with this actor || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Ganon
* Enemy_Ganon
* Enemy_GanonBeast
* Enemy_GanonBeast
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* DungeonRotateTagWaterChemicalB}}
* DungeonRotateTagWaterChemicalB}}
|-
|-
| CanBalloonParasite || - || <!-- DO NOT EDIT: -->{{actor list|content=
| CanBalloonParasite || Allows Octo Balloons to be connected to and lift the actor || <!-- DO NOT EDIT: -->{{actor list|content=
* AncientBall
* AncientBall
* AncientBall_Kakariko
* AncientBall_Kakariko
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* Obj_TreeWillow_A_01_Trunk}}
* Obj_TreeWillow_A_01_Trunk}}
|-
|-
| CanPush || - || <!-- DO NOT EDIT: -->{{actor list|content=
| CanPush || Allows Link to push the actor like it's a heavy box or shrine orb || <!-- DO NOT EDIT: -->{{actor list|content=
* BrokenSnowBall
* BrokenSnowBall
* DgnObj_AncientBall_013
* DgnObj_AncientBall_013
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* StoneBall}}
* StoneBall}}
|-
|-
| CanRidden || - || <!-- DO NOT EDIT: -->{{actor list|content=
| CanRidden || Marks the actor as ridable || <!-- DO NOT EDIT: -->{{actor list|content=
* Animal_Bear_A
* Animal_Bear_A
* Animal_Bear_B
* Animal_Bear_B
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* Priest_Boss_IceArrow}}
* Priest_Boss_IceArrow}}
|-
|-
| CanUse || ?{{check}} Marks the item as usable within the pause menu || <!-- DO NOT EDIT: -->{{actor list|content=
| CanUse || ?{{check}} Marks the item as usable within the pause menu
| <!-- DO NOT EDIT: -->{{actor list|content=
* Animal_Fish_A
* Animal_Fish_A
* Animal_Fish_B
* Animal_Fish_B
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* Weapon_Sword_502}}
* Weapon_Sword_502}}
|-
|-
| CannotTouchIceMakerBlock || - || <!-- DO NOT EDIT: -->{{actor list|content=
| CannotTouchIceMakerBlock || ?{{check}} Disables collision between the actor and Cryonis blocks
| <!-- DO NOT EDIT: -->{{actor list|content=
* DgnObj_IceMakerBreaker
* DgnObj_IceMakerBreaker
* DgnObj_IceMakerBreaker_124
* DgnObj_IceMakerBreaker_124
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* Enemy_Moriblin_Senior_Volcano}}
* Enemy_Moriblin_Senior_Volcano}}
|-
|-
| EnemyHuge || - || <!-- DO NOT EDIT: -->{{actor list|content=
| EnemyHuge || Marks the enemy as large in size (effect, if any, unknown) || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_GanonBeast
* Enemy_GanonBeast
* Enemy_Giant_Bone
* Enemy_Giant_Bone
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* Item_Material_08}}
* Item_Material_08}}
|-
|-
| EnemyMidsize || - || <!-- DO NOT EDIT: -->{{actor list|content=
| EnemyMidsize || Marks the enemy as midsize (effect, if any, unknown) || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Ganon
* Enemy_Ganon
* Enemy_Lynel_Dark
* Enemy_Lynel_Dark
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* Enemy_Moriblin_Senior_Volcano}}
* Enemy_Moriblin_Senior_Volcano}}
|-
|-
| EnemyNoStrikeLightning || - || <!-- DO NOT EDIT: -->{{actor list|content=
| EnemyNoStrikeLightning || Lightning will never strike the enemy even if they are holding metal || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Giant_Bone
* Enemy_Giant_Bone
* Enemy_Giant_Bone_AllDay
* Enemy_Giant_Bone_AllDay
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* Enemy_SandwormR}}
* Enemy_SandwormR}}
|-
|-
| EnemyNotPick || ?{{check}} Marks the bow, weapon, or shield as unable to be picked up and used by enemies || <!-- DO NOT EDIT: -->{{actor list|content=
| EnemyNotPick || ?{{check}} Marks the bow, weapon, or shield as unable to be picked up and used by enemies
| <!-- DO NOT EDIT: -->{{actor list|content=
* Weapon_Bow_071
* Weapon_Bow_071
* Weapon_Bow_072}}
* Weapon_Bow_072}}
|-
|-
| EnemyNotTarget || ?{{check}} Makes the NPC unable to be targeted by enemies || <!-- DO NOT EDIT: -->{{actor list|content=
| EnemyNotTarget || ?{{check}} Makes the NPC unable to be targeted by enemies
| <!-- DO NOT EDIT: -->{{actor list|content=
* Npc_FollowGoron}}
* Npc_FollowGoron}}
|-
|-
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* RemoteBombCube2}}
* RemoteBombCube2}}
|-
|-
| Fairy || - || <!-- DO NOT EDIT: -->{{actor list|content=
| Fairy || Marks the actor as a fairy || <!-- DO NOT EDIT: -->{{actor list|content=
* Animal_Insect_F}}
* Animal_Insect_F}}
|-
|-
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* Obj_Plant_Shrub_A_02}}
* Obj_Plant_Shrub_A_02}}
|-
|-
| HorseRider || - || <!-- DO NOT EDIT: -->{{actor list|content=
| HorseRider || Allows the enemy to ride horses || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Bokoblin_Bone_Junior
* Enemy_Bokoblin_Bone_Junior
* Enemy_Bokoblin_Bone_Junior_AllDay
* Enemy_Bokoblin_Bone_Junior_AllDay
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* WallCrack}}
* WallCrack}}
|-
|-
| IgnoreIceMakerBreakCheck || - || <!-- DO NOT EDIT: -->{{actor list|content=
| IgnoreIceMakerBreakCheck || ?{{check}} Prevents an actor from normally breaking a Cryonis block
| <!-- DO NOT EDIT: -->{{actor list|content=
* DgnObj_DLC_EnemyLift_B_01
* DgnObj_DLC_EnemyLift_B_01
* DgnObj_DLC_IbutsuObj_StonePole_A_01
* DgnObj_DLC_IbutsuObj_StonePole_A_01
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* FireWoodFromBundle}}
* FireWoodFromBundle}}
|-
|-
| IgnoreIceMakerCheck || - || <!-- DO NOT EDIT: -->{{actor list|content=
| IgnoreIceMakerCheck || If this actor falls in the water, the player will not be prevented from placing Cryonis blocks on theri location || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_SiteBoss_Spear
* Enemy_SiteBoss_Spear
* Enemy_SiteBoss_Spear_R
* Enemy_SiteBoss_Spear_R
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* Weapon_Sword_502}}
* Weapon_Sword_502}}
|-
|-
| NotRandomSet || - || <!-- DO NOT EDIT: -->{{actor list|content=
| NotRandomSet || ?{{check}} Gives an item special definition. For basic materials, it can represent a multiple amount of said material (e.g. diamonds and hearty truffles). For elixirs, it (may) define the quantity and type. Finally, for weapons, it (may) define something that either isn't obtainable or has special code (e.g. the One-Hit Obliterator)
| <!-- DO NOT EDIT: -->{{actor list|content=
* Item_Cook_C_17_00
* Item_Cook_C_17_00
* Item_FishGet_L_00
* Item_FishGet_L_00
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* GameRomHorseBone_AllDay}}
* GameRomHorseBone_AllDay}}
|-
|-
| RevivalBloodyMoon || - || <!-- DO NOT EDIT: -->{{actor list|content=
| RevivalBloodyMoon || ?{{check}} Marks the actor as something that should revive on a Blood Moon (may have other functions)
| <!-- DO NOT EDIT: -->{{actor list|content=
* BoarMeat
* BoarMeat
* Enemy_Assassin_Junior
* Enemy_Assassin_Junior
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* FldObj_RuinGuardian_A_Dynamic}}
* FldObj_RuinGuardian_A_Dynamic}}
|-
|-
| RevivalNoneForUsed || - || <!-- DO NOT EDIT: -->{{actor list|content=
| RevivalNoneForUsed || Disables interaction with the actor following one use (e.g. shrine chests, Korok seed discovery, etc.) || <!-- DO NOT EDIT: -->{{actor list|content=
* BM_Relief
* BM_Relief
* DgnObj_AncientReactor_B_01
* DgnObj_AncientReactor_B_01
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* TBox_Dungeon_Iron_FinalTrial}}
* TBox_Dungeon_Iron_FinalTrial}}
|-
|-
| TeamAssassin || - || <!-- DO NOT EDIT: -->{{actor list|content=
| TeamAssassin || Marks the enemy as a type of Yiga || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Assassin_Azito_Middle
* Enemy_Assassin_Azito_Middle
* Enemy_Assassin_Azito_Middle_DLC2
* Enemy_Assassin_Azito_Middle_DLC2
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* Enemy_Assassin_Shooter_Junior}}
* Enemy_Assassin_Shooter_Junior}}
|-
|-
| TeamBokoblin || - || <!-- DO NOT EDIT: -->{{actor list|content=
| TeamBokoblin || Marks the enemy as a type of Bokoblin || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Bokoblin_Bone_Junior
* Enemy_Bokoblin_Bone_Junior
* Enemy_Bokoblin_Bone_Junior_AllDay
* Enemy_Bokoblin_Bone_Junior_AllDay
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* Enemy_Bokoblin_Senior}}
* Enemy_Bokoblin_Senior}}
|-
|-
| TeamChuchu || - || <!-- DO NOT EDIT: -->{{actor list|content=
| TeamChuchu || Marks the enemy as a type of Chuchu || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Chuchu_Electric_Junior
* Enemy_Chuchu_Electric_Junior
* Enemy_Chuchu_Electric_Middle
* Enemy_Chuchu_Electric_Middle
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* Enemy_Chuchu_Senior}}
* Enemy_Chuchu_Senior}}
|-
|-
| TeamForestGiant || - || <!-- DO NOT EDIT: -->{{actor list|content=
| TeamForestGiant || Marks the enemy as a type of Hinox || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Giant_Bone
* Enemy_Giant_Bone
* Enemy_Giant_Bone_AllDay
* Enemy_Giant_Bone_AllDay
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* Enemy_Giant_Senior}}
* Enemy_Giant_Senior}}
|-
|-
| TeamGolem || - || <!-- DO NOT EDIT: -->{{actor list|content=
| TeamGolem || Marks the enemy as a type of Talus || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Golem_Fire
* Enemy_Golem_Fire
* Enemy_Golem_Fire_Lower_Arm_L
* Enemy_Golem_Fire_Lower_Arm_L
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* Enemy_Golem_Upper_Arm_R}}
* Enemy_Golem_Upper_Arm_R}}
|-
|-
| TeamGolemLittle || - || <!-- DO NOT EDIT: -->{{actor list|content=
| TeamGolemLittle || Marks the enemy as a type of Stone Pebblit || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Golem_Little
* Enemy_Golem_Little
* Enemy_Golem_Little_Fire
* Enemy_Golem_Little_Fire
* Enemy_Golem_Little_Ice}}
* Enemy_Golem_Little_Ice}}
|-
|-
| TeamGuardian || - || <!-- DO NOT EDIT: -->{{actor list|content=
| TeamGuardian || Marks the enemy as a type of Guardian || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Guardian_A
* Enemy_Guardian_A
* Enemy_Guardian_A_Fixed_Moss
* Enemy_Guardian_A_Fixed_Moss
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* Guardian_C_Propeller_Clean}}
* Guardian_C_Propeller_Clean}}
|-
|-
| TeamGuardianMini || - || <!-- DO NOT EDIT: -->{{actor list|content=
| TeamGuardianMini || Marks the enemy as a type of Guardian Scout || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Guardian_Mini_Baby
* Enemy_Guardian_Mini_Baby
* Enemy_Guardian_Mini_Baby_Dark
* Enemy_Guardian_Mini_Baby_Dark
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* Enemy_Guardian_Mini_Senior_Dark}}
* Enemy_Guardian_Mini_Senior_Dark}}
|-
|-
| TeamLizarfos || - || <!-- DO NOT EDIT: -->{{actor list|content=
| TeamLizarfos || Marks the enemy as a type of Lizalfos || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Lizalfos_Bone_Junior
* Enemy_Lizalfos_Bone_Junior
* Enemy_Lizalfos_Bone_Junior_Head
* Enemy_Lizalfos_Bone_Junior_Head
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* Enemy_Lizalfos_Senior}}
* Enemy_Lizalfos_Senior}}
|-
|-
| TeamLynel || - || <!-- DO NOT EDIT: -->{{actor list|content=
| TeamLynel || Marks the enemy as a type of Lynel || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Lynel_Dark
* Enemy_Lynel_Dark
* Enemy_Lynel_Gold
* Enemy_Lynel_Gold
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* Enemy_Lynel_Senior}}
* Enemy_Lynel_Senior}}
|-
|-
| TeamMoriblin || - || <!-- DO NOT EDIT: -->{{actor list|content=
| TeamMoriblin || Marks the enemy as a type of Moblin || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Moriblin_Bone_Junior
* Enemy_Moriblin_Bone_Junior
* Enemy_Moriblin_Dark
* Enemy_Moriblin_Dark
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* Enemy_Moriblin_Senior_Volcano}}
* Enemy_Moriblin_Senior_Volcano}}
|-
|-
| TeamStalfos || - || <!-- DO NOT EDIT: -->{{actor list|content=
| TeamStalfos || Marks the enemy as a type of Stal enemy || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Bokoblin_Bone_Junior
* Enemy_Bokoblin_Bone_Junior
* Enemy_Bokoblin_Bone_Junior_AllDay
* Enemy_Bokoblin_Bone_Junior_AllDay
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* Enemy_Moriblin_Bone_Junior}}
* Enemy_Moriblin_Bone_Junior}}
|-
|-
| TeamWizzrobe || - || <!-- DO NOT EDIT: -->{{actor list|content=
| TeamWizzrobe || Marks the enemy as a type of Wizzrobe || <!-- DO NOT EDIT: -->{{actor list|content=
* Enemy_Wizzrobe_Electric
* Enemy_Wizzrobe_Electric
* Enemy_Wizzrobe_Electric_Senior
* Enemy_Wizzrobe_Electric_Senior
14

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