ActorParam/DamageParam: Difference between revisions

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imported>Leoetlino
imported>Leoetlino
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| ColdWaterDamageStartDepth || float || Depth threshold for freezing water || 冷たい水ダメージ最浅閾値
| ColdWaterDamageStartDepth || float || Depth threshold for freezing water || 冷たい水ダメージ最浅閾値
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| ColdWaterDamageIntervalDeep || int || Receive damage every N frames when in deep freezing water (-1 to disable) || 冷たい水ダメージ最深閾値(-1で最深間隔は使わない)
| ColdWaterDamageIntervalDeep || int || Receive damage every N frames when in deep freezing water (-1 to disable) || 冷たい水ダメージ最深間隔(-1なら使わない)
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| ColdWaterDamageDeepDepth || float || Depth threshold for deep freezing water (-1 to disable) || 冷たい水ダメージ最深閾値(-1で最深間隔は使わない)
| ColdWaterDamageDeepDepth || float || Depth threshold for deep freezing water (-1 to disable) || 冷たい水ダメージ最深閾値(-1で最深間隔は使わない)
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| LavaAffect || bool || Is affected by lava terrain || 溶岩地形でダメージ有
| LavaAffect || bool || Is affected by lava terrain || 溶岩地形でダメージ有
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| LavaDamage || int || Lava damage || 溶岩ダメージ間隔
| LavaDamage || int || Lava damage || 溶岩ダメージ値
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| LavaDamageInterval || int || Receive lava damage every N frames || 溶岩ダメージ間隔
| LavaDamageInterval || int || Receive lava damage every N frames || 溶岩ダメージ間隔
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