ActorLimiter: Difference between revisions

Added Wii U init address
(Added Wii U init address)
 
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{{Subsystem infobox|name=ActorLimiter|is_name_official=0|description=Limits the number of spawned actors (e.g. for amiibo drops)|init_addr_switch150=0000007100E4D770}}
{{Subsystem infobox|name=ActorLimiter|is_name_official=0|description=Limits the number of spawned actors (e.g. for amiibo drops)|init_addr_switch150=0000007100E4D770|init_addr_wiiu150=032C34A8}}


'''ActorLimiter''' is a subsystem that makes it possible to artificially limit the number of spawned actors in some cases (e.g. for amiibo drops or enemy drops).
'''ActorLimiter''' is a subsystem that makes it possible to artificially limit the number of spawned actors in some cases (e.g. for amiibo drops or enemy drops).
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! Index || Description !! Number of actors
! Index || Description !! Number of actors
|-
|-
| 0 || ? || 10
| 0 || Lumberjack tree drops{{check}}
| 10
|-
|-
| 1 || ? || 10
| 1 || Dropped items (except weapons) or InCarryBox actors{{check}}
| 10
|-
|-
| 2 || "Player trash"{{check}}
| 2 || "Player trash" (dropped weapons)
| 10
| 10
|-
|-
| 3 || Drops || 20
| 3 || Drops || 20
|-
|-
| 4 || ? || 1
| 4 || Sand seal (Animal_SunazarashiSP_A) || 1
|-
|-
| 5 || [[Bullet]]s || 10
| 5 || [[Bullet]]s || 10
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