ActorCreator: Difference between revisions

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{{Subsystem infobox|name=ActorCreator|is_name_official=0|description=Constructs and initialises actors|init_addr_switch150=00000071011DBAE4|inst_addr_switch150=00000071026521F0}}
{{Subsystem infobox|name=ActorCreator|is_name_official=0|description=Constructs and initialises actors|init_addr_switch150=00000071011DBAE4|inst_addr_switch150=00000071026521F0}}
'''ActorCreator''' is responsible for constructing and setting up actor instances.
'''ActorCreator''' is responsible for constructing and setting up actor instances.
ActorCreator also has a linked list of all actors.


== Creation parameters ==
== Creation parameters ==
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| @M  
| @M  
| matrix34  
| matrix34  
| Position {{check}}
| Position matrix (position, rotate, scale, ??? all-in-one) {{check}}
|-
|-
| @ND  
| @ND  
| bool  
| bool  
| ?
| Set actor flag3 0x1000000 (what does this do?{{check}})
|-
|-
| @RL  
| @RL  
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| @DD  
| @DD  
| float  
| float  
| ?
| Display distance
|-
|-
| @TV  
| @TV  
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| @PC  
| @PC  
| bool  
| bool  
| ?
| Set actor flag2 0x200 (keep alive?{{check}})
|-
|-
| @W
| @W
| ?
| bool
| Set actor flag 0x40 during actor creation/init
| Set actor flag 0x40 during actor creation/init
|-
| @MU || string || ?
|-
| @DC || bool || ?
|-
| @SB || bool || bitwise OR <code>actor->field_6C</code> with 0x10
Used for resident actors, event system actors. Disables unload distance checks. (What other effects does this have?{{check}})
|-
|-
| =AT  
| =AT  
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| IsDrop  
| IsDrop  
| bool  
| bool  
| Is Loot or Inventory Item{{check}}
| Is an actor drop (e.g. enemy drop)
 
This flag causes the actor to be added to the "Drops" [[ActorLimiter]] list<ref>{{addr|a=0x71011D2D7C|ver=nx-1.5.0}}</ref>.
|-
| IsAmiibo || bool || Is an amiibo drop<ref>https://gist.github.com/leoetlino/ff246cb5c16b12c5af14a899d1cd8ffd</ref>
 
This flag causes the actor to be added to the "amiibo" [[ActorLimiter]] list<ref>{{addr|a=0x71011D2DAC|ver=nx-1.5.0}}</ref>.
|-
|-
| InitBoundBoxPosOffset  
| InitBoundBoxPosOffset