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m (→Parameters: | (pipe character) breaks the table) |
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| @DC || bool || ? | | @DC || bool || ? | ||
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| @SB || bool || bitwise OR <code>actor->field_6C</code> with 0x10 ( | | @SB || bool || bitwise OR <code>actor->field_6C</code> with 0x10 | ||
Used for resident actors, event system actors. Disables unload distance checks. (What other effects does this have?{{check}}) | |||
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| =AT | | =AT | ||
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| bool | | bool | ||
| Is an actor drop (e.g. enemy drop) | | Is an actor drop (e.g. enemy drop) | ||
This flag causes the actor to be added to the "Drops" [[ActorLimiter]] list<ref>{{addr|a=0x71011D2D7C|ver=nx-1.5.0}}</ref>. | |||
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| IsAmiibo || bool || Is an amiibo drop<ref>https://gist.github.com/leoetlino/ff246cb5c16b12c5af14a899d1cd8ffd</ref> | |||
This flag causes the actor to be added to the "amiibo" [[ActorLimiter]] list<ref>{{addr|a=0x71011D2DAC|ver=nx-1.5.0}}</ref>. | |||
|- | |- | ||
| InitBoundBoxPosOffset | | InitBoundBoxPosOffset |