AIDef:Behavior/SimpleAtvUnitOpenDlgRnd3

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
SimpleAtvUnitOpenDlgRnd3
AI definition
Type Behavior

AITreeVariables

Name Type Default value Description
SimpleDialogUnit AITreeVariablePointer


StaticInstParams

Name Type Default value Description
labelName2 String
labelName3 String
mstxtName String
labelName String
CloseOption Int
Timer Int
DelayTimer Int
Once Bool
Type Int


Derived definitions

SimpleAtvUnitOpenDlgRnd3 (GanonBeast)

Name Value
labelName2 Shout_Zelda_Text061
labelName3 Shout_Zelda_Text062
mstxtName ShoutMsg/Shout_Npc_Zelda
labelName Shout_Zelda_Text060
CloseOption 3
Timer 200
DelayTimer 90
Once False
Type 1

SimpleAtvUnitOpenDlgRnd3 (GanonBeast)

Name Value
labelName2 Shout_Zelda_Text071
labelName3 Shout_Zelda_Text072
mstxtName ShoutMsg/Shout_Npc_Zelda
labelName Shout_Zelda_Text070
CloseOption 3
Timer 170
DelayTimer 550
Once False
Type 1