AIDef:Behavior/SetThroughArrow

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SetThroughArrow
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
Timing Int


Derived definitions

SetThroughArrow (DynamicFireWood)

Name Value
Timing 0

SetThroughArrow (Obj_IvyBurn)

Name Value
Timing 0

SetThroughArrow (Bee_Swarm)

Name Value
Timing 4

SetThroughArrow (TgtDisableRayHitDummy)

Name Value
Timing 4

SetThroughArrow (Obj_Plant_IvyBurn_A_01)

Name Value
Timing 0