AIDef:Behavior/SetLocalBoneOffset

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SetLocalBoneOffset
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
BoneName String
TransOffset Vec3
RotOffset Vec3


Derived definitions

SetLocalBoneOffset (Moriblin_Senior)

Name Value
BoneName Weapon_R
TransOffset Vec3(x=0.0, y=0.0, z=0.0)
RotOffset Vec3(x=0.0, y=0.0, z=3.1415927410125732)

SetLocalBoneOffset (Moriblin_Blue)

Name Value
BoneName Weapon_R
TransOffset Vec3(x=0.0, y=0.0, z=0.0)
RotOffset Vec3(x=0.0, y=0.0, z=3.1415927410125732)

SetLocalBoneOffset (Stal_Moriblin_Bone)

Name Value
BoneName Weapon_R
TransOffset Vec3(x=0.0, y=0.0, z=0.0)
RotOffset Vec3(x=0.0, y=0.0, z=3.1415927410125732)