AIDef:Behavior/SetEnableResetToInitialState

From ZeldaMods (Breath of the Wild)
Revision as of 18:13, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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SetEnableResetToInitialState
AI definition
Type Behavior

Derived definitions

SetEnableResetToInitialState (Enemy_Golem_Fire_R)

No overridden parameters.

SetEnableResetToInitialState (Golem_Senior)

No overridden parameters.

SetEnableResetToInitialState (Golem_Little)

No overridden parameters.

SetEnableResetToInitialState (Golem_Middle)

No overridden parameters.

SetEnableResetToInitialState (Golem_Little_Ice)

No overridden parameters.

SetEnableResetToInitialState (Golem)

No overridden parameters.

SetEnableResetToInitialState (Golem_Little_Fire)

No overridden parameters.