AIDef:Behavior/GanonBeastFirstMessage: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=Behavior
|type=Behavior
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| SimpleDialogUnit || AITreeVariablePointer ||  ||
|-
| GanonBeastVoiceSequenceCount || Int || 0 ||
|-
|}


== StaticInstParams ==
== StaticInstParams ==

Latest revision as of 15:00, 22 October 2018

GanonBeastFirstMessage
AI definition
Type Behavior

AITreeVariables

Name Type Default value Description
SimpleDialogUnit AITreeVariablePointer
GanonBeastVoiceSequenceCount Int 0


StaticInstParams

Name Type Default value Description
mstxtName String
labelName String
labelName2 String
labelName3 String
CloseOption Int
DelayTimer Int
Once Bool
Type Int
Interval Int


Derived definitions

GanonBeastFirstMessage (GanonBeast)

Name Value
mstxtName ShoutMsg/Shout_Npc_Zelda
labelName Shout_Zelda_Text010
labelName2 Shout_Zelda_Text020
labelName3 Shout_Zelda_Text021
CloseOption 3
DelayTimer 300
Once True
Type 1
Interval 30