AIDef:Behavior/AddRigidBodyToWorld

From ZeldaMods (Breath of the Wild)
Revision as of 18:12, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AddRigidBodyToWorld
AI definition
Type Behavior

StaticInstParams

Name Type Default value Description
RigidBodySetName String
EnableNavMeshCut Bool


Derived definitions

AddRigidBodyToWorld (GoronHeroDescendent)

Name Value
RigidBodySetName NavMeshCut
EnableNavMeshCut True