AIDef:Action/EnemyFortressSimpleAction: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=Action
|type=Action
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| RegistedActorUnit || AITreeVariablePointer ||  ||
|-
|}


== StaticInstParams ==
== StaticInstParams ==

Latest revision as of 15:00, 22 October 2018

EnemyFortressSimpleAction
AI definition
Type Action

AITreeVariables

Name Type Default value Description
RegistedActorUnit AITreeVariablePointer


StaticInstParams

Name Type Default value Description
NoRequestTime Int
WaitFrame Int
WaitFrameRand Int
IsChangeable Bool
EndState Int


Derived definitions

以下 (EnemyFortressMgrTag, 会話)

Name Value
NoRequestTime 50
WaitFrame 400
WaitFrameRand 0
IsChangeable False
EndState 0

行動B (EnemyFortressMgrTag, 会話)

Name Value
NoRequestTime 50
WaitFrame 400
WaitFrameRand 0
IsChangeable False
EndState 0

会話 (EnemyDanceFortTag, Root)

Name Value
NoRequestTime 50
WaitFrame 400
WaitFrameRand 0
IsChangeable True
EndState 0