AIDef:Action/DungeonRotateSymmetry

From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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DungeonRotateSymmetry
AI definition
Type Action

MapUnitInstParams

Name Type Default value Description
TiltAngle Float 45.0
TiltAngularSpeed Float 0.1
InitDgnRotRad Float 0.0
InitDgnPriority Int 0
CameraPattern Int 1
CameraPower Float 0.5
CameraRange Float 100.0
RemainsPartType Int -1


Derived definitions

Root (DungeonRotateTagSymmetry)

No overridden parameters.