AIDef:Action/DungeonRotateCont: Difference between revisions

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
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|type=Action
|type=Action
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| IsContinueRotateOrMove || Bool || False ||
|-
|}


== MapUnitInstParams ==
== MapUnitInstParams ==

Latest revision as of 15:00, 22 October 2018

DungeonRotateCont
AI definition
Type Action

AITreeVariables

Name Type Default value Description
IsContinueRotateOrMove Bool False


MapUnitInstParams

Name Type Default value Description
TiltAngle Float 45.0
DgnRotDir Int 0
TiltAngularSpeed Float 0.1
InitDgnRotRad Float 0.0
InitDgnPriority Int 0
CameraPattern Int 1
CameraPower Float 0.5
CameraRange Float 100.0
RemainsPartType Int -1
VelocityControlRate Float 1.0
AngleVelocityControlAccelDeg Float 0.01


StaticInstParams

Name Type Default value Description
RotateAxisIndex Int


Derived definitions

回転 (DungeonRotateTagContinue, Root)

Name Value
RotateAxisIndex 1