AIDef:Action/DemoChangeEntityNoHit

From ZeldaMods (Breath of the Wild)
Revision as of 17:58, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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DemoChangeEntityNoHit
AI definition
Type Action

StaticInstParams

Name Type Default value Description
IsNoHit Bool
SetMotionType Int


Derived definitions

Demo_NoHitRigidBody (RemainsFire_Drone)

Name Value
IsNoHit True
SetMotionType 2