AIDef:Action/DamageField

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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DamageField
AI definition
Type Action

StaticInstParams

Name Type Default value Description
FieldType Int
RigidSetName Int
RigidBodyName String
IsChangeRigidWorldMode Bool
IsUseCollisionInfo Bool
CollisionInfoName String


Derived definitions

オフ (GrudgeParts, 通常)

Name Value
FieldType 1
RigidSetName 1
RigidBodyName Field
IsChangeRigidWorldMode False
IsUseCollisionInfo True
CollisionInfoName Field

子0 (GrudgeGenerator, オフ)

Name Value
FieldType 1
RigidSetName 0
RigidBodyName Field
IsChangeRigidWorldMode False
IsUseCollisionInfo True
CollisionInfoName Field

接触怨念 (GanonBeast, Root)

Name Value
FieldType 0
RigidSetName 0
RigidBodyName Field
IsChangeRigidWorldMode False
IsUseCollisionInfo True
CollisionInfoName Body