AIDef:Action/CapturedActFreeze

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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CapturedActFreeze
AI definition
Type Action

AITreeVariables

Name Type Default value Description
IsKeepFreeze Bool False
CRBOffsetUnit AITreeVariablePointer


StaticInstParams

Name Type Default value Description
ASKeyName String
PauseDelayFrames Float
IsChangeInAir Bool
TransBoneKey String
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

子0 (InsectStopGo, 先行動)

Name Value
ASKeyName
PauseDelayFrames 0.0
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

凍結 (InsectLizard, 凍結)

Name Value
ASKeyName
PauseDelayFrames 0.0
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectCrab, 凍結)

Name Value
ASKeyName
PauseDelayFrames 0.0
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectDragonFly, 凍死)

Name Value
ASKeyName
PauseDelayFrames 0.0
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectButterfly, 凍死)

Name Value
ASKeyName
PauseDelayFrames 0.0
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectFrog, 凍結)

Name Value
ASKeyName
PauseDelayFrames 0.0
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectFireFly, 先行動)

Name Value
ASKeyName
PauseDelayFrames 0.0
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectFairy, 先行動)

Name Value
ASKeyName
PauseDelayFrames 0.0
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectBeetle, 先行動)

Name Value
ASKeyName
PauseDelayFrames 0.0
IsChangeInAir False
TransBoneKey Root
PosReduceRatio 0.15
AngReduceRatio 0.45