AIDef:Action/CapturedActElectricParalyisis

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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CapturedActElectricParalyisis
AI definition
Type Action

StaticInstParams

Name Type Default value Description
PauseDelayFrames Float
ASName String
PosReduceRatio Float
AngReduceRatio Float


Derived definitions

子0 (InsectStopGo, 先行動_0)

Name Value
PauseDelayFrames 0.0
ASName
PosReduceRatio 0.15
AngReduceRatio 0.45

感電 (InsectLizard, 感電)

Name Value
PauseDelayFrames 0.0
ASName
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectCrab, 感電)

Name Value
PauseDelayFrames 0.0
ASName
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectDragonFly, 感電死)

Name Value
PauseDelayFrames 0.0
ASName
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectButterfly, 感電死)

Name Value
PauseDelayFrames 0.0
ASName
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectFrog, 感電)

Name Value
PauseDelayFrames 0.0
ASName
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectFireFly, 先行動_0)

Name Value
PauseDelayFrames 0.0
ASName
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectFairy, 先行動_0)

Name Value
PauseDelayFrames 0.0
ASName
PosReduceRatio 0.15
AngReduceRatio 0.45

子0 (InsectBeetle, 先行動_0)

Name Value
PauseDelayFrames 0.0
ASName
PosReduceRatio 0.15
AngReduceRatio 0.45