AIDef:Action/CameraEventAnimFlowForMapTower

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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CameraEventAnimFlowForMapTower
AI definition
Type Action

StaticInstParams

Name Type Default value Description
NotifyDemoCamera2Sound Int
BowFlag Bool


DynamicInstParams

Name Type Default value Description
TargetActor Int
ActorName String
UniqueName String
TargetActorPosReferenceMode Int
TargetActorDirReferenceMode Int
Accept1FrameDelay Bool
SceneName String
CameraName String
StartFrame Float
EndFrame Float
DOFUse Bool
DOFStartFrame Float
FocalLength Float
Aperture Float
DOFBlurStart Float
DOFEndFrame Float
FocalLengthEnd Float
ApertureEnd Float
DOFBlurEnd Float
OverwriteAt Bool
OverwriteAtDist Float
InterpolateCount Float
BgCheck Bool


Derived definitions

Demo_AnimFlowForMapTower (GameRomCamera)

Name Value
NotifyDemoCamera2Sound 1
BowFlag False