AIDef:AI/ItemOnTree

From ZeldaMods (Breath of the Wild)
Revision as of 18:09, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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ItemOnTree
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
InitMotionStatus Int 0


StaticInstParams

Name Type Default value Description
AttOnTree String
AttOnGround String
FallPowerMin Int
FallPowerMax Int
FallOddsMin Int
FallOddsMax Int
FallIntervalRange Float
FallCheckSpeedTh Float
AtHitImpulseRate Float


Children

Name Description
もげる
通常

Derived definitions

通常 (GetItemOnTree, BaseAI)

Name Value
AttOnTree CatchOnTree
AttOnGround Catch
FallPowerMin 1500
FallPowerMax 5000
FallOddsMin 20
FallOddsMax 60
FallIntervalRange 15.0
FallCheckSpeedTh 0.1
AtHitImpulseRate 1.0