AIDef:Action/BeamMove

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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BeamMove
AI definition
Type Action

StaticInstParams

Name Type Default value Description
ForceExplodeFrame Float
AtMinDamage Int
ShieldDamage Int


Derived definitions

着弾前 (BeamExplode, Root)

Name Value
ForceExplodeFrame 120.0
AtMinDamage 12
ShieldDamage 30