AIDef:Action/AreaObserveActorAction

From ZeldaMods (Breath of the Wild)
Revision as of 17:57, 14 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0)
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AreaObserveActorAction
AI definition
Type Action

MapUnitInstParams

Name Type Default value Description
ActorName String
TargetUniqueName String
IsMagneGrabbed Int 0
IsStopFromStopTimer Int 0
ForceCalcInEvent Bool False
Count Int 1
IsSendMessage Bool False
DefaultBasicSignal Bool False


Derived definitions

Root (ActorObserverTag)

No overridden parameters.