AIDef:Action/AirOctaFloat

From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino (import AI definitions from 1.5.0 (add missing AITreeVariables))
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AirOctaFloat
AI definition
Type Action

AITreeVariables

Name Type Default value Description
AirOctaDataMgr AITreeVariablePointer


StaticInstParams

Name Type Default value Description
Amplitude Float
GoalDistance Float
GoalInSuccessEnd Bool


Derived definitions

子0 (Enemy_AirOctarock, Root)

Name Value
Amplitude 0.5
GoalDistance 0.0
GoalInSuccessEnd False