From ZeldaMods (Breath of the Wild)
Revision as of 15:00, 22 October 2018 by imported>Leoetlino
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RemainsFireDroneNormalAI definition |
---|
Type |
AI |
---|
AITreeVariables
Name |
Type |
Default value |
Description
|
TargetSpeed |
Float |
-1.0 |
|
MapUnitInstParams
Name |
Type |
Default value |
Description
|
LightLength |
Float |
25.0 |
|
LightRadius |
Float |
8.0 |
|
SearchLightType |
Int |
0 |
|
StaticInstParams
Name |
Type |
Default value |
Description
|
AdjustRadius |
Bool |
|
|
LightLengthOffset |
Float |
|
|
IsIgnoreNoWaitStopPoint |
Bool |
|
|
Children
Name |
Description
|
停止 |
|
停止点移動 |
|
移動 |
|
警報 |
|
Derived definitions
通常 (RemainsFire_Drone, BaseAI)
Name |
Value
|
AdjustRadius |
False
|
LightLengthOffset |
2.0
|
IsIgnoreNoWaitStopPoint |
False
|