imported>Leoetlino |
imported>Leoetlino |
Line 1: |
Line 1: |
| {{AIDef | | {{AIDef |
| |name=RandomSelectThreeAction | | |name=RangeLineReachSelectTwoAction |
| |type=AI | | |type=AI |
| }} | | }} |
Line 8: |
Line 8: |
| ! Name !! Type !! Default value !! Description | | ! Name !! Type !! Default value !! Description |
| |- | | |- |
| | RateActionA || Float || || | | | FarDist || Float || || |
| |- | | |- |
| | RateActionB || Float || || | | | BaseDist || Float || || |
| |- | | |- |
| | RateActionC || Float || || | | | WeaponIdx || Int || || |
| |- | | |- |
| | CorrectRatioA || Float || || | | | IsSelectEveryFrame || Bool || || |
| |- | | |- |
| | CorrectRatioB || Float || || | | | IsRangeXZ || Bool || || |
| |- | | |- |
| | CorrectRatioC || Float || || | | |} |
| | |
| | |
| | == DynamicInstParams == |
| | {|class="wikitable" |
| | ! Name !! Type !! Default value !! Description |
| | |- |
| | | TargetPos || Vec3 || || |
| |- | | |- |
| |} | | |} |
Line 27: |
Line 34: |
| ! Name !! Description | | ! Name !! Description |
| |- | | |- |
| | 行動A || | | | 近距離 || |
| |- | | |- |
| | 行動B || | | | 遠距離 || |
| |-
| |
| | 行動C ||
| |
| |- | | |- |
| |} | | |} |
|
| |
|
| == Derived definitions == | | == Derived definitions == |
| === レンジ内 (Stal_Bokoblin_Junior_Body, 近距離攻撃) === | | === 定員内 (Stal_Bokoblin_Junior_Body, 戦闘) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=定員内 |
| |group_name=近距離攻撃 | | |group_name=戦闘 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Stal_Bokoblin_Junior_Body | | |aiprog=Stal_Bokoblin_Junior_Body |
| }} | | }} |
Line 46: |
Line 51: |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 1.0 | | | FarDist || 3.0 |
| |- | | |- |
| | RateActionB || 0.4 | | | BaseDist || 5.0 |
| |- | | |- |
| | RateActionC || 1.0 | | | WeaponIdx || -1 |
| |- | | |- |
| | CorrectRatioA || 0.25 | | | IsSelectEveryFrame || True |
| |- | | |- |
| | CorrectRatioB || 0.1 | | | IsRangeXZ || False |
| |-
| |
| | CorrectRatioC || 0.25
| |
| |- | | |- |
| |} | | |} |
| === 先行動 (Priest_Boss_ShadowClone, 待機_0) === | | === 高い (Enemy_Golem_Fire_R, 右腕戦闘攻撃) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=先行動 | | |name=高い |
| |group_name=待機_0 | | |group_name=右腕戦闘攻撃 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Priest_Boss_ShadowClone | | |aiprog=Enemy_Golem_Fire_R |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 1.0 | | | FarDist || 4.0 |
| |- | | |- |
| | RateActionB || 1.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | RateActionC || 1.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioA || 0.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioB || 0.0 | | | IsRangeXZ || False |
| |-
| |
| | CorrectRatioC || 0.0
| |
| |- | | |- |
| |} | | |} |
| === 遠距離 (ForestGiant_Middle, レンジ内対象泳ぎ槍攻撃) === | | === 高い (Enemy_Golem_Fire_R, 左腕戦闘攻撃) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=遠距離 | | |name=高い |
| |group_name=レンジ内対象泳ぎ槍攻撃 | | |group_name=左腕戦闘攻撃 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=ForestGiant_Middle | | |aiprog=Enemy_Golem_Fire_R |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 1.0 | | | FarDist || 4.0 |
| |-
| |
| | RateActionB || 1.0
| |
| |- | | |- |
| | RateActionC || 1.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | CorrectRatioA || 0.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioB || 0.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioC || 0.0 | | | IsRangeXZ || False |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos, 近接戦闘) === | | === 高い (Enemy_Golem_Fire_R, 戦闘攻撃) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=高い |
| |group_name=近接戦闘 | | |group_name=戦闘攻撃 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos | | |aiprog=Enemy_Golem_Fire_R |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos, 槍戦闘) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=槍戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos, 対NPC剣戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC剣戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos, 対NPC槍戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC槍戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos, 対NPC防御戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC防御戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos, 防御近接戦闘) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=防御近接戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos
| |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 4.0 | | | FarDist || 4.0 |
| |- | | |- |
| | RateActionB || 2.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | RateActionC || 4.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioA || 1.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioB || 0.5 | | | IsRangeXZ || False |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Bokoblin_Red, 近距離攻撃) === | | === 定員内 (Bokoblin_Red, 戦闘) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=定員内 |
| |group_name=近距離攻撃 | | |group_name=戦闘 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Bokoblin_Red | | |aiprog=Bokoblin_Red |
| }} | | }} |
Line 253: |
Line 135: |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 1.0 | | | FarDist || 3.0 |
| |- | | |- |
| | RateActionB || 0.4 | | | BaseDist || 5.0 |
| |- | | |- |
| | RateActionC || 1.0 | | | WeaponIdx || -1 |
| |- | | |- |
| | CorrectRatioA || 0.25 | | | IsSelectEveryFrame || True |
| |- | | |- |
| | CorrectRatioB || 0.1 | | | IsRangeXZ || False |
| |-
| |
| | CorrectRatioC || 0.25
| |
| |- | | |- |
| |} | | |} |
| === 遠距離 (ForestGiant_Senior, レンジ内対象泳ぎ槍攻撃) === | | === 抜刀 (Lynel_Senior, 大剣戦闘開始) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=遠距離 | | |name=抜刀 |
| |group_name=レンジ内対象泳ぎ槍攻撃 | | |group_name=大剣戦闘開始 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=ForestGiant_Senior | | |aiprog=Lynel_Senior |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 1.0 | | | FarDist || 9999.0 |
| |-
| |
| | RateActionB || 1.0
| |
| |- | | |- |
| | RateActionC || 1.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | CorrectRatioA || 0.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioB || 0.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioC || 0.0 | | | IsRangeXZ || True |
| |- | | |- |
| |} | | |} |
| === 遠距離 (ForestGiant, レンジ内対象泳ぎ槍攻撃) === | | === 高い (Golem_Senior, 右腕戦闘攻撃) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=遠距離 | | |name=高い |
| |group_name=レンジ内対象泳ぎ槍攻撃 | | |group_name=右腕戦闘攻撃 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=ForestGiant | | |aiprog=Golem_Senior |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 1.0 | | | FarDist || 4.0 |
| |-
| |
| | RateActionB || 1.0
| |
| |- | | |- |
| | RateActionC || 1.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | CorrectRatioA || 0.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioB || 0.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioC || 0.0 | | | IsRangeXZ || False |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Fire, ケミカル近接戦闘) === | | === 高い (Golem_Senior, 左腕戦闘攻撃) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=高い |
| |group_name=ケミカル近接戦闘 | | |group_name=左腕戦闘攻撃 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Fire | | |aiprog=Golem_Senior |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 3.0 | | | FarDist || 4.0 |
| |- | | |- |
| | RateActionB || 5.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | RateActionC || 2.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioA || 1.2 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioB || 2.0 | | | IsRangeXZ || False |
| |-
| |
| | CorrectRatioC || 0.8
| |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Fire, ケミカル槍戦闘) === | | === 高い (Golem_Senior, 戦闘攻撃) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=高い |
| |group_name=ケミカル槍戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Fire
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 3.0
| |
| |-
| |
| | RateActionB || 5.0
| |
| |-
| |
| | RateActionC || 2.0
| |
| |-
| |
| | CorrectRatioA || 0.0
| |
| |-
| |
| | CorrectRatioB || 0.0
| |
| |-
| |
| | CorrectRatioC || 0.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Fire, ケミカル防御近接戦闘) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=ケミカル防御近接戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Fire
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 3.0
| |
| |-
| |
| | RateActionB || 5.0
| |
| |-
| |
| | RateActionC || 2.0
| |
| |-
| |
| | CorrectRatioA || 1.2
| |
| |-
| |
| | CorrectRatioB || 2.0
| |
| |-
| |
| | CorrectRatioC || 0.8
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Fire, 戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=戦闘攻撃 | | |group_name=戦闘攻撃 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Fire | | |aiprog=Golem_Senior |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 3.0
| |
| |-
| |
| | RateActionB || 5.0
| |
| |-
| |
| | RateActionC || 2.0
| |
| |-
| |
| | CorrectRatioA || 1.2
| |
| |-
| |
| | CorrectRatioB || 2.0
| |
| |-
| |
| | CorrectRatioC || 0.8
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Fire, 対NPC剣戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC剣戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Fire
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Fire, 対NPC槍戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC槍戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Fire
| |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 4.0 | | | FarDist || 4.0 |
| |-
| |
| | RateActionB || 2.0
| |
| |- | | |- |
| | RateActionC || 4.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | CorrectRatioA || 1.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioB || 0.5 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioC || 1.0 | | | IsRangeXZ || False |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Fire, 対NPC防御戦闘攻撃) === | | === 移動 (Golem_Little, 速攻) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=移動 |
| |group_name=対NPC防御戦闘攻撃 | | |group_name=速攻 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Fire | | |aiprog=Golem_Little |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 4.0 | | | FarDist || 0.0 |
| |-
| |
| | RateActionB || 2.0
| |
| |- | | |- |
| | RateActionC || 4.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | CorrectRatioA || 1.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioB || 0.5 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioC || 1.0 | | | IsRangeXZ || False |
| |- | | |- |
| |} | | |} |
| === 先行動 (Priest_Boss_Normal, 待機_0) === | | === 戦闘攻撃 (Golem_Little, 両腕戦闘) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=先行動 | | |name=戦闘攻撃 |
| |group_name=待機_0 | | |group_name=両腕戦闘 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Priest_Boss_Normal | | |aiprog=Golem_Little |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 1.0 | | | FarDist || 0.0 |
| |- | | |- |
| | RateActionB || 1.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | RateActionC || 1.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioA || 0.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioB || 0.0 | | | IsRangeXZ || False |
| |-
| |
| | CorrectRatioC || 0.0
| |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Bokoblin_Senior, 近距離攻撃) === | | === 定員内 (Bokoblin_Senior, 戦闘) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=定員内 |
| |group_name=近距離攻撃 | | |group_name=戦闘 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Bokoblin_Senior | | |aiprog=Bokoblin_Senior |
| }} | | }} |
Line 506: |
Line 282: |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 8.0 | | | FarDist || 3.0 |
| |- | | |- |
| | RateActionB || 2.0 | | | BaseDist || 5.0 |
| |- | | |- |
| | RateActionC || 4.0 | | | WeaponIdx || -1 |
| |- | | |- |
| | CorrectRatioA || 0.0 | | | IsSelectEveryFrame || True |
| |- | | |- |
| | CorrectRatioB || 0.0 | | | IsRangeXZ || False |
| |-
| |
| | CorrectRatioC || 0.0
| |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Bokoblin_Rapid, 近距離攻撃) === | | === 定員内 (Bokoblin_Rapid, 戦闘) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=定員内 |
| |group_name=近距離攻撃 | | |group_name=戦闘 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Bokoblin_Rapid | | |aiprog=Bokoblin_Rapid |
| }} | | }} |
Line 529: |
Line 303: |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 1.0 | | | FarDist || 3.0 |
| |- | | |- |
| | RateActionB || 0.4 | | | BaseDist || 5.0 |
| |- | | |- |
| | RateActionC || 1.0 | | | WeaponIdx || -1 |
| |- | | |- |
| | CorrectRatioA || 0.25 | | | IsSelectEveryFrame || True |
| |- | | |- |
| | CorrectRatioB || 0.1 | | | IsRangeXZ || False |
| |-
| |
| | CorrectRatioC || 0.25
| |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Electric, 近接戦闘) === | | === 高い (Golem_Middle, 右腕戦闘攻撃) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=高い |
| |group_name=近接戦闘 | | |group_name=右腕戦闘攻撃 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Electric | | |aiprog=Golem_Middle |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 5.0 | | | FarDist || 4.0 |
| |-
| |
| | RateActionB || 0.0
| |
| |- | | |- |
| | RateActionC || 5.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | CorrectRatioA || 2.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioB || 0.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioC || 2.0 | | | IsRangeXZ || False |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Electric, 素手戦闘) === | | === 高い (Golem_Middle, 左腕戦闘攻撃) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=高い |
| |group_name=素手戦闘 | | |group_name=左腕戦闘攻撃 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Electric | | |aiprog=Golem_Middle |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 5.0 | | | FarDist || 4.0 |
| |-
| |
| | RateActionB || 0.0
| |
| |- | | |- |
| | RateActionC || 5.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | CorrectRatioA || 0.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioB || 0.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioC || 0.0 | | | IsRangeXZ || False |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Electric, 槍戦闘) === | | === 高い (Golem_Middle, 戦闘攻撃) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=高い |
| |group_name=槍戦闘 | | |group_name=戦闘攻撃 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Electric | | |aiprog=Golem_Middle |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 5.0 | | | FarDist || 4.0 |
| |- | | |- |
| | RateActionB || 0.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | RateActionC || 5.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioA || 2.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioB || 0.0 | | | IsRangeXZ || False |
| |-
| |
| | CorrectRatioC || 2.0
| |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Electric, 対NPC剣戦闘攻撃) === | | === 抜刀 (Lynel_Middle, 大剣戦闘開始) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=抜刀 |
| |group_name=対NPC剣戦闘攻撃 | | |group_name=大剣戦闘開始 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Electric | | |aiprog=Lynel_Middle |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 4.0 | | | FarDist || 9999.0 |
| |- | | |- |
| | RateActionB || 2.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | RateActionC || 4.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioA || 1.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioB || 0.5 | | | IsRangeXZ || True |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Electric, 対NPC槍戦闘攻撃) === | | === 抜刀 (Lynel, 大剣戦闘開始) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=抜刀 |
| |group_name=対NPC槍戦闘攻撃 | | |group_name=大剣戦闘開始 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Electric | | |aiprog=Lynel |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 4.0 | | | FarDist || 9999.0 |
| |- | | |- |
| | RateActionB || 2.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | RateActionC || 4.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioA || 1.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioB || 0.5 | | | IsRangeXZ || True |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Electric, 対NPC防御戦闘攻撃) === | | === 移動 (Golem_Little_Ice, 速攻) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=移動 |
| |group_name=対NPC防御戦闘攻撃 | | |group_name=速攻 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Electric | | |aiprog=Golem_Little_Ice |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 4.0 | | | FarDist || 0.0 |
| |- | | |- |
| | RateActionB || 2.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | RateActionC || 4.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioA || 1.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioB || 0.5 | | | IsRangeXZ || False |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Electric, 大剣戦闘) === | | === 戦闘攻撃 (Golem_Little_Ice, 両腕戦闘) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=戦闘攻撃 |
| |group_name=大剣戦闘 | | |group_name=両腕戦闘 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Electric | | |aiprog=Golem_Little_Ice |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 5.0 | | | FarDist || 0.0 |
| |- | | |- |
| | RateActionB || 0.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | RateActionC || 5.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioA || 2.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioB || 0.0 | | | IsRangeXZ || False |
| |-
| |
| | CorrectRatioC || 2.0
| |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Electric, 防御近接戦闘) === | | === 高い (Golem, 右腕戦闘攻撃) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=高い |
| |group_name=防御近接戦闘 | | |group_name=右腕戦闘攻撃 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Electric | | |aiprog=Golem |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 5.0 | | | FarDist || 4.0 |
| |-
| |
| | RateActionB || 0.0
| |
| |- | | |- |
| | RateActionC || 5.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | CorrectRatioA || 2.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioB || 0.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioC || 2.0 | | | IsRangeXZ || False |
| |- | | |- |
| |} | | |} |
| === 先行動 (Priest_Boss_ShadowClone_Real, 待機_0) === | | === 高い (Golem, 左腕戦闘攻撃) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=先行動 | | |name=高い |
| |group_name=待機_0 | | |group_name=左腕戦闘攻撃 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Priest_Boss_ShadowClone_Real | | |aiprog=Golem |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 1.0 | | | FarDist || 4.0 |
| |-
| |
| | RateActionB || 1.0
| |
| |- | | |- |
| | RateActionC || 1.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | CorrectRatioA || 0.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioB || 0.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioC || 0.0 | | | IsRangeXZ || False |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Bone, 近接戦闘) === | | === 高い (Golem, 戦闘攻撃) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=高い |
| |group_name=近接戦闘 | | |group_name=戦闘攻撃 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Bone | | |aiprog=Golem |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Bone, 槍戦闘) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=槍戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Bone
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Bone, 対NPC剣戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC剣戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Bone
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Bone, 対NPC槍戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC槍戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Bone
| |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 4.0 | | | FarDist || 4.0 |
| |-
| |
| | RateActionB || 2.0
| |
| |- | | |- |
| | RateActionC || 4.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | CorrectRatioA || 1.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioB || 0.5 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioC || 1.0 | | | IsRangeXZ || False |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Bone, 対NPC防御戦闘攻撃) === | | === 移動 (Golem_Little_Fire, 速攻) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=移動 |
| |group_name=対NPC防御戦闘攻撃 | | |group_name=速攻 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Bone | | |aiprog=Golem_Little_Fire |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 4.0 | | | FarDist || 0.0 |
| |- | | |- |
| | RateActionB || 2.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | RateActionC || 4.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioA || 1.0 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioB || 0.5 | | | IsRangeXZ || False |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |- | | |- |
| |} | | |} |
| === レンジ内 (Lizalfos_Bone, 防御近接戦闘) === | | === 戦闘攻撃 (Golem_Little_Fire, 両腕戦闘) === |
| {{AIDefDerived | | {{AIDefDerived |
| |name=レンジ内 | | |name=戦闘攻撃 |
| |group_name=防御近接戦闘 | | |group_name=両腕戦闘 |
| |derived_from=RandomSelectThreeAction | | |derived_from=RangeLineReachSelectTwoAction |
| |aiprog=Lizalfos_Bone | | |aiprog=Golem_Little_Fire |
| }} | | }} |
| {|class="wikitable" | | {|class="wikitable" |
| ! Name !! Value | | ! Name !! Value |
| |- | | |- |
| | RateActionA || 4.0 | | | FarDist || 0.0 |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === 遠距離 (StalForestGiant, レンジ内対象泳ぎ槍攻撃) ===
| |
| {{AIDefDerived
| |
| |name=遠距離
| |
| |group_name=レンジ内対象泳ぎ槍攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=StalForestGiant
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 1.0
| |
| |-
| |
| | RateActionB || 1.0
| |
| |-
| |
| | RateActionC || 1.0
| |
| |-
| |
| | CorrectRatioA || 0.0
| |
| |-
| |
| | CorrectRatioB || 0.0
| |
| |-
| |
| | CorrectRatioC || 0.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Senior, 近接戦闘) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=近接戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Senior
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Senior, 槍戦闘) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=槍戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Senior
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Senior, 対NPC剣戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC剣戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Senior
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Senior, 対NPC槍戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC槍戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Senior
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Senior, 対NPC防御戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC防御戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Senior
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Senior, 防御近接戦闘) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=防御近接戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Senior
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Middle, 近接戦闘) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=近接戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Middle
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Middle, 槍戦闘) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=槍戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Middle
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Middle, 対NPC剣戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC剣戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Middle
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Middle, 対NPC槍戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC槍戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Middle
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Middle, 対NPC防御戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC防御戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Middle
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Middle, 防御近接戦闘) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=防御近接戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Middle
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Ice, 近接戦闘) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=近接戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Ice
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Ice, 槍戦闘) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=槍戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Ice
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Ice, 対NPC剣戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC剣戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Ice
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Ice, 対NPC槍戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC槍戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Ice
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Ice, 対NPC防御戦闘攻撃) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=対NPC防御戦闘攻撃
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Ice
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |-
| |
| | RateActionC || 4.0
| |
| |-
| |
| | CorrectRatioA || 1.0
| |
| |-
| |
| | CorrectRatioB || 0.5
| |
| |-
| |
| | CorrectRatioC || 1.0
| |
| |-
| |
| |}
| |
| === レンジ内 (Lizalfos_Ice, 防御近接戦闘) ===
| |
| {{AIDefDerived
| |
| |name=レンジ内
| |
| |group_name=防御近接戦闘
| |
| |derived_from=RandomSelectThreeAction
| |
| |aiprog=Lizalfos_Ice
| |
| }}
| |
| {|class="wikitable"
| |
| ! Name !! Value
| |
| |-
| |
| | RateActionA || 4.0
| |
| |-
| |
| | RateActionB || 2.0
| |
| |- | | |- |
| | RateActionC || 4.0 | | | BaseDist || 0.0 |
| |- | | |- |
| | CorrectRatioA || 1.0 | | | WeaponIdx || 0 |
| |- | | |- |
| | CorrectRatioB || 0.5 | | | IsSelectEveryFrame || False |
| |- | | |- |
| | CorrectRatioC || 1.0 | | | IsRangeXZ || False |
| |- | | |- |
| |} | | |} |