AIDef:AI/PriestBossWalkAttack and Draft:Content/Actor: Difference between pages

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imported>Leoetlino
(import AI definitions from 1.5.0)
 
imported>BravelyPeculiar
 
Line 1: Line 1:
{{AIDef
<onlyinclude>
|name=PriestBossWalkAttack
The '''Actor''' directory contains files defining [[Actor|actors]].
|type=AI
</onlyinclude>
}}
== Content/Actor ==
{{cs|target=ActorInfo.product.sbyml}}
{{cs|target=Content/Actor/Pack|text=Pack}}


== StaticInstParams ==
== [[TitleBG.pack]]/Actor ==
{|class="wikitable"
{{cs|target=Content/Actor/AS#TitleBG.pack/Actor/AS|text=AS}}
! Name !! Type !! Default value !! Description
{{cs|target=Content/Actor/Pack#TitleBG.pack/Actor/Pack|text=Pack}}
|-
| GoalDistanceTolerance || Float ||  ||
|-
| AngleNeedTurn || Float ||  ||
|-
| AtDirType || Int ||  ||
|-
| AtAttr || Int ||  ||
|-
| AtType || Int ||  ||
|-
| AtShieldBreakPower || Int ||  ||
|-
| AtImpact || Int ||  ||
|-
| AtPowerReduce || Int ||  ||
|-
| AtPower || Int ||  ||
|-
| AtDamage || Int ||  ||
|-
|}


== [[Bootup.pack]]/Actor ==
=== [[ActorParam directories]] ===
Contains dummy ActorParam configuration files containing default values. They are used as a fallback when loading actors. The "ActorLink" directory is not present here.


== DynamicInstParams ==
=== AIDef ===
{|class="wikitable"
Directory containing [[AIDef_Game.product.sbyml]].
! Name !! Type !! Default value !! Description
=== Effect ===
|-
Directory containing [[EffectInfo.sbyml]].
| TargetPos || Vec3 ||  ||
=== Sound ===
|-
Directory containing [[Sound.sbyml]].
|}
=== XLink ===
 
Directory containing [[XLinkInfo.sbyml]].
 
{{cs|target=Content/Actor/Pack#Bootup.pack/Actor/Pack|text=Pack}}
== Children ==
{|class="wikitable"
! Name !! Description
|-
| 回転 ||
|-
| 待機 ||
|-
| 移動 ||
|-
|}
 
== Derived definitions ==
=== 行動 (Priest_Boss_Giant, 歩き) ===
{{AIDefDerived
|name=行動
|group_name=歩き
|derived_from=PriestBossWalkAttack
|aiprog=Priest_Boss_Giant
}}
{|class="wikitable"
! Name !! Value
|-
| GoalDistanceTolerance || 3.0
|-
| AngleNeedTurn || 0.872665
|-
| AtDirType || 1
|-
| AtAttr || 16396
|-
| AtType || 8192
|-
| AtShieldBreakPower || 1
|-
| AtImpact || 9999
|-
| AtPowerReduce || 0
|-
| AtPower || 1000
|-
| AtDamage || 16
|-
|}

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